shi pei
parent
f0d60cfca0
commit
939e9b3c77
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@ -1690,10 +1690,10 @@ RectTransform:
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m_Father: {fileID: 1974730884724144738}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 75, y: -285}
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m_SizeDelta: {x: 100, y: 100}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &798130740508122842
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CanvasRenderer:
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@ -3805,10 +3805,10 @@ RectTransform:
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m_Father: {fileID: 1974730884724144738}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 75, y: -105}
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m_SizeDelta: {x: 100, y: 100}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1976417882928787122
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CanvasRenderer:
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@ -4085,7 +4085,7 @@ RectTransform:
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m_GameObject: {fileID: 1765209222427303518}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 0.9, y: 0.9, z: 1}
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m_Children:
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- {fileID: 1245474673371832576}
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- {fileID: 800268742546211718}
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@ -4102,7 +4102,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -167.59999, y: -748.66406}
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m_AnchoredPosition: {x: -141, y: -748.66406}
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m_SizeDelta: {x: 590.9, y: 382.7}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1976428042098195706
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@ -4148,7 +4148,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 155.3, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 100.75}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1976861364944621614
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@ -5038,9 +5038,9 @@ RectTransform:
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m_Father: {fileID: 164915241442772717}
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m_RootOrder: 12
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 450, y: 863}
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m_AnchorMin: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -90, y: -97}
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m_SizeDelta: {x: 121, y: 121}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6708122370429065882
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@ -5324,9 +5324,9 @@ RectTransform:
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m_Father: {fileID: 164915241442772717}
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m_RootOrder: 11
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -449, y: 740.1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 91, y: -219.90002}
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m_SizeDelta: {x: 76, y: 317}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &874222423629139252
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@ -8141,7 +8141,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 1
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m_LineSpacing: 1
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m_Text: "\u4F20\u8BB0"
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m_Text: "\u4F20\u8BF4"
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LanguageIndex: 10914
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--- !u!1 &7622874607638461510
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GameObject:
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@ -1012,7 +1012,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -51.9, y: -37.3}
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m_AnchoredPosition: {x: -51.899994, y: -37.299988}
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m_SizeDelta: {x: 154, y: 120}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &222017515014200724
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@ -1204,7 +1204,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &224906100166258062
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RectTransform:
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m_ObjectHideFlags: 0
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@ -1314,7 +1314,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 54.7, y: -9.799999}
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m_AnchoredPosition: {x: 54.700012, y: -9.799999}
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m_SizeDelta: {x: 110, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &222526055477903672
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@ -1389,7 +1389,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: -82.1, y: 3.9}
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m_AnchoredPosition: {x: -82.100006, y: 3.9}
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m_SizeDelta: {x: 132.71002, y: 132.71}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &222565429229178096
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@ -1654,7 +1654,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 56.9, y: -0.0003979206}
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m_AnchoredPosition: {x: 56.899994, y: -0.0003979206}
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m_SizeDelta: {x: 110, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &222838606412733606
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@ -1727,7 +1727,7 @@ RectTransform:
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -1097,7 +1097,7 @@
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[11096] = "搜索进度:",
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[11097] = "情报",
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[11098] = "满星",
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[11099] = "传记",
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[11099] = "传说",
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[11100] = "内容未开放",
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[11101] = "该神将在主线阵容中已上阵",
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[11102] = "该神将在竞技场防守阵容中已上阵",
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@ -166,7 +166,11 @@ end
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function this:SetPosition(type)
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if (type == 1) then
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self.elementalResonanceBtn.transform.localPosition = Vector3.New(455, 783, 0)
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-- self.elementalResonanceBtn.transform.localPosition = Vector3.New(455, 783, 0)
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self.elementalResonanceBtn.gameObject:GetComponent("RectTransform").anchorMin = Vector2.New(1, 1)
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self.elementalResonanceBtn.gameObject:GetComponent("RectTransform").anchorMax = Vector2.New(1, 1)
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self.elementalResonanceBtn.gameObject:GetComponent("RectTransform").pivot = Vector2.New(0.5, 0.5)
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self.elementalResonanceBtn.transform.localPosition = Vector3.New(400, 800, 0)
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elseif(type==2) then
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--self.elementalResonanceBtn.transform.localPosition = Vector3.New(-484, 876, 1)
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self.elementalResonanceBtn.gameObject:GetComponent("RectTransform").anchoredPosition = Vector2.New(58, 13)
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