添加一些log
parent
0d16b1511a
commit
957513db52
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@ -83,24 +83,27 @@ namespace GameEditor.Util
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continue;
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}
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dic[keyValue.Key].Add(resPath);
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if (ext.Contains("tga") || ext.Contains("jpg") || ext.Contains("png") || ext.Contains("mp3") || ext.Contains("wav"))
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{ }
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else
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if (dependDic.ContainsKey(resPath))
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{
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if(dependDic.ContainsKey(resPath))
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for (int j = 0; j < dependDic[resPath].Count; j++)
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{
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for (int j = 0; j < dependDic[resPath].Count; j++)
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if (!dependUnUsedDic.ContainsKey(dependDic[resPath][j]))
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{
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if (!dependUnUsedDic.ContainsKey(dependDic[resPath][j]))
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{
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dependUnUsedDic[dependDic[resPath][j]] = new List<string>();
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}
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dependUnUsedDic[dependDic[resPath][j]].Add(dependDic[resPath][j]);
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dependUnUsedDic[dependDic[resPath][j]] = new List<string>();
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}
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dependUnUsedDic[dependDic[resPath][j]].Add(dependDic[resPath][j]);
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}
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}
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}
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}
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//foreach (KeyValuePair<string, List<string>> keyValue in dependUnUsedDic)
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//{
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// Debug.Log("-------------------------------------------------------");
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// for (int i = 0; i < keyValue.Value.Count; i++)
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// {
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// Debug.Log("keyValue.Value[i]:" + keyValue.Value[i]);
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// }
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//}
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}
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static void FindUnUsedDepend()
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@ -115,21 +118,32 @@ namespace GameEditor.Util
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FindUnUsedDependByPath(keyValue.Value[i]);
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}
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}
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//foreach (KeyValuePair<string, List<string>> keyValue in dic)
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//{
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// Debug.Log("-------------------------------------------------------");
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// for (int i = 0; i < keyValue.Value.Count; i++)
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// {
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// Debug.Log("keyValue.Value[i]:" + keyValue.Value[i]);
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// }
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//}
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}
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static void FindUnUsedDependByPath(string resPath)
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{
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//Debug.Log("-------------------------------------------------------");
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if (refrenceDic.ContainsKey(resPath))
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{
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bool isDelete = true;
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for (int i = 0; i < refrenceDic[resPath].Count; i++)
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{
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//Debug.Log(" refrenceDic[resPath]:"+ refrenceDic[resPath][i]);
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if (!dependUnUsedDic.ContainsKey(refrenceDic[resPath][i]))
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{
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isDelete = false;
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break;
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}
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}
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//Debug.Log("isDelete:" + isDelete);
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if (!dic.ContainsKey(resPath))
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dic[resPath] = new List<string>();
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if (isDelete)
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