0.1折商店修改
parent
36a2b0bd9a
commit
9585e203c3
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m_AnchorMax: {x: 0, y: 1}
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CanvasRenderer:
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@ -5600,7 +5760,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 700, y: -36}
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m_AnchoredPosition: {x: 571, y: -36}
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m_SizeDelta: {x: 760, y: 66}
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@ -21,7 +21,7 @@ local TabBox = require("Modules/Common/TabBox")
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local _TabData={
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-- [1] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "人气热榜" },
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-- [2] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "山河社稷图" },
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-- [3] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "心魔试炼" },
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-- [3] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "四海历练" },
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-- [4] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "大闹天宫" },
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}
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local _TabFontColor = { default = Color.New(255 / 255, 255 / 255, 255 / 255, 1),
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@ -72,6 +72,8 @@ function GiftPre:InitComponent()
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self.icon = Util.GetGameObject(self.btnBuy, "icon"):GetComponent("Image")
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self.price = Util.GetGameObject(self.btnBuy, "price"):GetComponent("Text")
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self.buyInfo = Util.GetGameObject(self.middleLayout, "buyInfo"):GetComponent("Text")
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self.oriPrice= Util.GetGameObject(self.middleLayout, "oriPrice")
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self.oriPriceTxt= Util.GetGameObject(self.middleLayout, "oriPrice"):GetComponent("Text")
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self.redPoint = Util.GetGameObject(self.btnBuy, "redPoint")
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self.shadow=Util.GetGameObject(self.middleLayout,"shadow")
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@ -264,6 +266,19 @@ function GiftPre:SetTag()
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end
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--设置礼包限购标签
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function GiftPre:SetTipTag()
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self.oriPrice:SetActive(false)
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--特殊处理0.1商场礼包
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if self.data.buyType==61 or self.data.buyType==62 then
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local str="0.1折"
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self.tipImage.gameObject:SetActive(true)
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if self.data.data.tipImageText then
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str=str..self.data.data.tipImageText
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end
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self.tipText.text =str
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self.oriPriceTxt.text=self.data.data.price
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self.oriPrice:SetActive(true)
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return
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end
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if self.data.data.tipImageText and self.data.data.tipImageText ~= "" then
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self.tipImage.gameObject:SetActive(true)
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self.tipText.text = self.data.data.tipImageText
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@ -468,7 +483,9 @@ function GiftPre:SetIcon()
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else
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self.icon.gameObject:SetActive(false)
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end
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if self.data.buyType==61 or self.data.buyType==62 then
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self.price.text=self.data.data.finalNum/10 .. "元"
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end
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end
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end
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