本地化资源名以_zh结尾

xiyou_yueNanZhengshi
DESKTOP-MMO982B\User 2024-08-14 15:31:53 +08:00
parent 2650d56b02
commit 959ebed9fb
6 changed files with 19 additions and 19 deletions

View File

@ -1595,24 +1595,24 @@ end
--根据角色定位Id 获取角色定位图
function GetHeroQualityStr(_i,star)
if star and star>11 then
return "r_hero_pinzhi_shenhua"
return "r_hero_pinzhi_shenhua_zh"
end
if _i==1 then
return "r_hero_pinzhi_putong"
return "r_hero_pinzhi_putong_zh"
elseif _i==2 then
return "r_hero_pinzhi_lianghao"
return "r_hero_pinzhi_lianghao_zh"
elseif _i==3 then
return "r_hero_pinzhi_youxiu"
return "r_hero_pinzhi_youxiu_zh"
elseif _i==4 then
return "r_hero_pinzhi_xiyou"
return "r_hero_pinzhi_xiyou_zh"
elseif _i==5 then
return "r_hero_pinzhi_shishi"
return "r_hero_pinzhi_shishi_zh"
elseif _i==6 then
return "r_hero_pinzhi_chuanshuo"
return "r_hero_pinzhi_chuanshuo_zh"
elseif _i==7 then
return "r_hero_pinzhi_shenhua"
return "r_hero_pinzhi_shenhua_zh"
else
return "r_hero_pinzhi_shenhua"
return "r_hero_pinzhi_shenhua_zh"
end
end
@ -2771,15 +2771,15 @@ function GetHeroHandBookNaturalImg(lv)
elseif lv==2 then
str="r_hero_tujian_lianghao"
elseif lv==3 then
str="r_hero_tujian_youxiu"
str="r_hero_tujian_youxiu_zh"
elseif lv==4 then
str="r_hero_tujian_xiyou"
str="r_hero_tujian_xiyou_zh"
elseif lv==5 then
str="r_hero_tujian_shishi"
str="r_hero_tujian_shishi_zh"
elseif lv==6 then
str="r_hero_tujian_chuanshuo"
str="r_hero_tujian_chuanshuo_zh"
elseif lv==7 then
str="r_hero_tujian_shenhua"
str="r_hero_tujian_shenhua_zh"
end
return str
end

View File

@ -2,7 +2,7 @@ require("Base/BasePanel")
local GeneralTreasurePanel = Inherit(BasePanel)
local itemnum = 0
local LocalData = {
[ActivityTypeDef.QiJieTreasure] = {itemId = 1242,hp = HELP_TYPE.QiJieTreasure,imgName = "q_qjsl_qjmb2",imgBg = "d_dhxx_di 1",unLockType = 4,Tips = "挑战七界试炼,提升秘宝等级,激活秘宝后还可领取额外奖励"},--七界秘宝
[ActivityTypeDef.QiJieTreasure] = {itemId = 1242,hp = HELP_TYPE.QiJieTreasure,imgName = "q_qjsl_qjmb2_zh",imgBg = "d_dhxx_di 1",unLockType = 4,Tips = "挑战七界试炼,提升秘宝等级,激活秘宝后还可领取额外奖励"},--七界秘宝
}
local id=0
--初始化组件(用于子类重写)

View File

@ -15,7 +15,7 @@ function this:InitComponent()
this.tip = Util.GetGameObject(self.grow,"Tip"):GetComponent("Text")
this.icon = Util.GetGameObject(self.grow,"Icon"):GetComponent("Image")
this.name = Util.GetGameObject(self.grow,"Name"):GetComponent("Image")
this.name.sprite=this.spLoader:LoadSprite("gm_mingwang_title")
this.name.sprite=this.spLoader:LoadSprite("gm_mingwang_title_zh")
this.progress = Util.GetGameObject(self.grow,"Progress/Image")
this.value = Util.GetGameObject(self.grow,"Progress/Text"):GetComponent("Text")
this.reward = Util.GetGameObject(self.grow,"Reward")

View File

@ -21,7 +21,7 @@ local ImgType = {
rewardBg = "s_sanshibei_kuang_02",
downBg = "s_sanshibei_kuang_01",
rewardPreview = "s_sanshibei_xiaobiaodi",
rewardPreviewText = "s_sanshibei_biaotizi",
rewardPreviewText = "s_sanshibei_biaotizi_zh",
reward = "y_yjj_3280",
iconId = 15,
},

View File

@ -404,7 +404,7 @@ function this.ChallengeCopyShow()
end), data[2], 0.5):SetEase(Ease.Linear)
local scoreTextArr = {"chall_score_lianghao","chall_score_youxiu","chall_score_shishi","chall_score_chuanshuo","chall_score_shenhua"}
local scoreImageArr = {"r_hero_tujian_lianghao","r_hero_tujian_youxiu","r_hero_tujian_shishi","r_hero_tujian_chuanshuo","r_hero_tujian_shenhua"}
local scoreImageArr = {"r_hero_tujian_lianghao","r_hero_tujian_youxiu_zh","r_hero_tujian_shishi_zh","r_hero_tujian_chuanshuo_zh","r_hero_tujian_shenhua_zh"}
local scoreText= Util.GetGameObject(this.challengeInfo,"layout/progressBg/scoreText")
local boutNum= Util.GetGameObject(this.challengeInfo,"layout/progressBg/boutNum")
local lvArr=data[3]

View File

@ -46,7 +46,7 @@ function QiJieShiLianMonsterInfo:InitComponent(gameObject)
self.tip = Util.GetGameObject(gameObject,"tip"):GetComponent("Text")
Util.GetGameObject(gameObject, "RoleGrid/FrontImage"):GetComponent("Image").sprite = self.spLoader:LoadSprite("bd_xinqianpai_zh")
Util.GetGameObject(gameObject, "RoleGrid/BehindImage"):GetComponent("Image").sprite = self.spLoader:LoadSprite("bd_xinhoupai_zh")
self.targetAttri:GetComponent("Image").sprite = self.spLoader:LoadSprite("q_qjsl_wfzjm_mbtx")
self.targetAttri:GetComponent("Image").sprite = self.spLoader:LoadSprite("q_qjsl_wfzjm_mbtx_zh")
Util.GetGameObject(gameObject, "Power"):GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong-zhanli_zh")
end