修正页面
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eecd14b658
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95f5d6fe1e
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@ -40040,7 +40040,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u793C\u7269"
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m_Text: "\u547D\u683C"
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--- !u!114 &1473993120444174656
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -40090,7 +40090,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &7014157880640309384
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RectTransform:
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m_ObjectHideFlags: 0
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@ -40107,9 +40107,9 @@ RectTransform:
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m_Father: {fileID: 6857431349622417075}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 64.75, y: -263.1}
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m_SizeDelta: {x: 140, y: 160}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &872264181117903381
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@ -6698,7 +6698,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchoredPosition: {x: 330, y: 1198}
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m_AnchoredPosition: {x: 330, y: 1216}
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m_SizeDelta: {x: 604.39996, y: 99}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &3371399955146334458
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@ -21965,7 +21965,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: -10.3, y: -166}
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m_AnchoredPosition: {x: 0, y: -166}
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m_SizeDelta: {x: 160, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7660234690693853557
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@ -22009,7 +22009,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 1
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m_LineSpacing: 1
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m_Text: "\u795E\u5C06\u793C\u7269"
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m_Text: "\u547D\u683C"
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--- !u!114 &3918420567159469823
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -76,7 +76,7 @@ function PlayerGiftPanel:InitComponent()
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this.listCloseBtn = Util.GetGameObject(self.transform, "listObj/bg/btn_close")
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Util.GetGameObject(self.transform, "listObj/bg/title (1)"):GetComponent("Text").text="主角礼物"
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this.proTitle = Util.GetGameObject(self.transform, "proTitle/name/text"):GetComponent("Text")
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this.proTitle.text="当前礼物总加成"
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this.proTitle.text="当前命格总加成"
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this.proGrid = Util.GetGameObject(self.transform, "pro")
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this.proPre=Util.GetGameObject(self.transform, "pro/name")
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--this.tipInfo = Util.GetGameObject(self.transform, "tipInfo"):GetComponent("Text")
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