diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/RoleInfoPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/RoleInfoPopup.lua index ee5fcd39b1..09790c31a3 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/RoleInfoPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/RoleInfoPopup.lua @@ -347,7 +347,7 @@ function this.EquipInfo() this:SetEquipSelectImage(frameBtn.transform, true)--设置选中图片 --打开装备信息弹窗,传递生成位置,设置层级 --local panel = UIManager.OpenPanel(UIName.EquipInfoPopup,curEquipData,this.content.anchoredPosition.y) - local panel = UIManager.OpenPanel(UIName.RewardEquipSingleShowPopup, curEquipData,function() end,false,true) + local panel = UIManager.OpenPanel(UIName.RewardEquipSingleShowPopup, curEquipData,function() end,false,false) triggerCallBack = function(panelType, p) if panelType == UIName.RewardEquipSingleShowPopup and panel == p then Game.GlobalEvent:RemoveEvent(GameEvent.UI.OnClose, triggerCallBack)