diff --git a/Assets/ManagedResources/~Lua/Modules/Operating/WeekCardPage.lua b/Assets/ManagedResources/~Lua/Modules/Operating/WeekCardPage.lua index 6912d18887..0ed25580d8 100644 --- a/Assets/ManagedResources/~Lua/Modules/Operating/WeekCardPage.lua +++ b/Assets/ManagedResources/~Lua/Modules/Operating/WeekCardPage.lua @@ -114,15 +114,15 @@ function WeekCardPage:SetCardShow(index, data) itemId = config.BaseReward[1][1] dayNum = config.BaseReward[1][2] end - pre.dayNum.text = dayNum + pre.dayNum.text = PrintWanNum2(dayNum) -- 当前累计奖励数量 local curNum = dayNum * data.leaveGetRewardDays or 0 - pre.curNum.text = curNum + pre.curNum.text = PrintWanNum2(curNum) pre.curNum.transform.parent.gameObject:SetActive(curNum ~= 0) -- 累计数量为0时不显示 -- 总奖励数量 local continueDay = config.ContiueDays or 0 local allNum = dayNum * continueDay - pre.allNum.text = allNum + pre.allNum.text = PrintWanNum2(allNum) -- 设置物品图片显示 local sprite = SetIcon(self.spLoader, itemId) pre.icon.sprite = sprite