From 970989dcd9384ffced6842d2dd74505276ec55e0 Mon Sep 17 00:00:00 2001 From: vurtne14 Date: Mon, 17 Nov 2025 16:59:52 +0800 Subject: [PATCH] 1 --- .../~Lua/Modules/Fight/FightPointPassMainPanel.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua index b4be448313..af5acde141 100644 --- a/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua @@ -84,7 +84,7 @@ function FightPointPassMainPanel:InitComponent() this.btnDailyMission:GetComponent("Image").sprite = this.spLoader:LoadSprite("g_guanka_richangrenwu_zh") this.btnRank = Util.GetGameObject(self.gameObject, "Bg/btnGroup/btnRank") this.btnRank:GetComponent("Image").sprite = this.spLoader:LoadSprite("g_guanka_guankapaihang_zh") - + Util.GetGameObject(self.gameObject, "Bg/btnGroup"):SetActive(false) -- 关卡小地图 this.btnMap = Util.GetGameObject(self.gameObject, "Bg/btnArea") this.btnMapRadarBG = Util.GetGameObject(self.gameObject, "Bg/btnArea/RadarBG/RadarBG"):GetComponent("Image")