diff --git a/Assets/ManagedResources/~Lua/Modules/Operating/ContinuityRechargePage.lua b/Assets/ManagedResources/~Lua/Modules/Operating/ContinuityRechargePage.lua index 03d4ebd609..d4b7e48c8a 100644 --- a/Assets/ManagedResources/~Lua/Modules/Operating/ContinuityRechargePage.lua +++ b/Assets/ManagedResources/~Lua/Modules/Operating/ContinuityRechargePage.lua @@ -33,7 +33,7 @@ function ContinuityRechargePage:ctor(mainPanel, gameObject) if not self.moneyNum then self.moneyNum = SubUIManager.Open(SubUIConfig.MoneyNumView, self.image.transform, - MoneyUtil.GetMoney(2000), MoneyNumViewType.Image_Horizontal, "ArtFont_2_cfont", 42, 0.7, Vector2.New(118, 161), Vector2.New(-30, -50), MoneyNumViewImageType.Big_1) + math.round(MoneyUtil.GetMoney(2000)) , MoneyNumViewType.Image_Horizontal, "ArtFont_2_cfont", 42, 0.7, Vector2.New(118, 161), Vector2.New(-30, -50), MoneyNumViewImageType.Big_1) self.moneyNum:SetOffsetPosition(Vector2.New(0, -450)) end