洞府特权奖励显示修改

dev_chengFeng
wangzhenxing 2022-12-15 15:41:30 +08:00
parent 2206d01288
commit 97ff5b7df1
1 changed files with 5 additions and 2 deletions

View File

@ -375,8 +375,11 @@ function HomeLand:InitDetailBar()
local num = Util.GetGameObject(go2,"Num"):GetComponent("Text")
icon.sprite = self.spLoader:LoadSprite(GetSpriteNameByItemId(data.dataSingle.Gain[1]))
local v = ConfigManager.GetConfigData(ConfigName.PrivilegeTypeConfig,4022).Condition[1][2]/10000-1
local priValue = HomeLandManager.activePrivilege and string.format("<color=#00FF00>+%s</color>",math.ceil(data.dataSingle.Gain[2]*v)) or ""
--local v = ConfigManager.GetConfigData(ConfigName.PrivilegeTypeConfig,4022).Condition[1][2]/10000-1
local lv=GetShenzunLv()
local v = ConfigManager.GetConfigData(ConfigName.PrivilegeTypeConfig,4022).Condition[lv+1][2]/10000-1
-- local priValue = HomeLandManager.activePrivilege and string.format("<color=#00FF00>+%s</color>",math.ceil(data.dataSingle.Gain[2]*v)) or ""
local priValue = string.format("<color=#00FF00>+%s</color>",math.ceil(data.dataSingle.Gain[2]*v))
num.text = string.format("%s产量%s %s/分钟",ItemConfig[data.dataSingle.Gain[1]].Name,data.dataSingle.Gain[2],priValue)
end
end