【命格】提交

dev_chengFeng
ZhangBiao 2021-12-10 14:14:08 +08:00
parent 82c89e5e7d
commit 982137c9b7
3 changed files with 18 additions and 2 deletions

View File

@ -28504,6 +28504,7 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 4584260235421669206} - component: {fileID: 4584260235421669206}
- component: {fileID: 8251968032118431953} - component: {fileID: 8251968032118431953}
- component: {fileID: 4630181782163424167}
m_Layer: 5 m_Layer: 5
m_Name: scroll m_Name: scroll
m_TagString: Untagged m_TagString: Untagged
@ -28528,7 +28529,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: -850, y: 0}
m_Pivot: {x: 0, y: 0.5} m_Pivot: {x: 0, y: 0.5}
--- !u!114 &8251968032118431953 --- !u!114 &8251968032118431953
MonoBehaviour: MonoBehaviour:
@ -28553,6 +28554,20 @@ MonoBehaviour:
m_ChildForceExpandHeight: 0 m_ChildForceExpandHeight: 0
m_ChildControlWidth: 0 m_ChildControlWidth: 0
m_ChildControlHeight: 0 m_ChildControlHeight: 0
--- !u!114 &4630181782163424167
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4866589428553563947}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalFit: 2
m_VerticalFit: 0
--- !u!1 &4894879778907874288 --- !u!1 &4894879778907874288
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -65,7 +65,7 @@ function SelectGem:SingleDataShow(go,data,index)
local view = SubUIManager.Open(SubUIConfig.ItemView,icon.transform) local view = SubUIManager.Open(SubUIConfig.ItemView,icon.transform)
self.itemList[go] = view self.itemList[go] = view
end end
self.itemList[go]:OnOpen(false, {data.id,0}, 1.1, false,false,false,sortingOrder + 1) self.itemList[go]:OnOpen(false, {data.id,0}, 1.1, true,false,false,sortingOrder + 1)
self.itemList[go].gameObject:SetActive(true) self.itemList[go].gameObject:SetActive(true)
name.text = GetStringByEquipQua(itemConfig[data.id].Quantity1,data.name) name.text = GetStringByEquipQua(itemConfig[data.id].Quantity1,data.name)

View File

@ -333,6 +333,7 @@ function Practice:RefreshTabs()
for i = 1,self.tab.transform.childCount do for i = 1,self.tab.transform.childCount do
self.tab.transform:GetChild(i-1).gameObject:SetActive(false) self.tab.transform:GetChild(i-1).gameObject:SetActive(false)
if ActTimeCtrlManager.SingleFuncState(funcType[i]) then if ActTimeCtrlManager.SingleFuncState(funcType[i]) then
self.tab.transform:GetChild(i-1).gameObject:SetActive(true)
num = num + 1 num = num + 1
end end
end end