diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralSizeFitterPopup_ExploreSelectFormation.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralSizeFitterPopup_ExploreSelectFormation.lua index 4fcee4ea1b..efa8af4b19 100644 --- a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralSizeFitterPopup_ExploreSelectFormation.lua +++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralSizeFitterPopup_ExploreSelectFormation.lua @@ -155,6 +155,7 @@ function this:Refresh(_data,_item) starSize = Vector2.New(36.868,39.76) end SetHeroStars(this.spLoader, _item.heroList[pos].starGrid, star,starType,starSize,starScale) + SetHeroFlyEffect(_item.heroList[pos].hero,this.spLoader,star,sortingOrder+1,0.5,2) Util.SetParticleSortLayer( _item.heroList[pos].starGrid,sortingOrder + 1) local demonId = heroData.id local heroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig, demonId) diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralSizeFitterPopup_OneKeyExplore.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralSizeFitterPopup_OneKeyExplore.lua index 1ea2478572..abcb8f629e 100644 --- a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralSizeFitterPopup_OneKeyExplore.lua +++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralSizeFitterPopup_OneKeyExplore.lua @@ -397,6 +397,7 @@ function this.RefreshFormation(_item,_data) starSize = Vector2.New(36.868,39.76) end SetHeroStars(this.spLoader, _item.heroList[pos].starGrid, star,starType,starSize,starScale) + SetHeroFlyEffect(_item.heroList[pos].hero,this.spLoader,star,sortingOrder+1,0.5,2) Util.SetParticleSortLayer( _item.heroList[pos].starGrid,sortingOrder + 1) local demonId = heroData.id local heroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig, demonId) diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/PlayerInfoPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/PlayerInfoPopup.lua index fae17f8b20..5e1a70ca9b 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/PlayerInfoPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/PlayerInfoPopup.lua @@ -409,7 +409,7 @@ function this.FormationAdapter(teamInfo) this.Demons[hero.position].levelText.text = hero.level this.Demons[hero.position].frame.sprite = this.spLoader:LoadSprite(GetQuantityImageByquality(heroConfig.Quality, hero.star)) SetHeroIcon(this.spLoader, hero,this.Demons[hero.position].icon,heroConfig) - SetHeroFlyEffect(this.Demons[hero.position].hero,this.spLoader,hero.star,this.sortingOrder+1,1) + SetHeroFlyEffect(this.Demons[hero.position].hero,this.spLoader,hero.star,this.sortingOrder+1,0.9) local heroData = {} if this._Config.formationType == FormationTypeDef.FORMATION_TSLX then Util.AddOnceClick(this.Demons[hero.position].frameBtn, function()