【跨服天梯】国内提交+1
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1f8d19f3d8
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@ -122,7 +122,7 @@ function this.RegisterMessage(network)
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socket:RegistNetMessage(MessageTypeProto_pb.HONGMENG_INFO_INDICATION,this.HongMengIndication)
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socket:RegistNetMessage(MessageTypeProto_pb.HONGMENG_STELE_NEW_HAND_INDICATION,this.OpenHongMengTowerGuideIndication)
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--跨服天梯信息推送
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-- socket:RegistNetMessage(MessageTypeProto_pb.HERO_SKIN_USE_INDICATION, this.GetWorldArenaInfoIndication)
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socket:RegistNetMessage(MessageTypeProto_pb.GetWorldArenaInfoIndication, this.GetWorldArenaInfoIndication)
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socket:RegistNetMessage(MessageTypeProto_pb.WorldLevelIndication, this.WorldLevelIndication)
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-- 充值成功订单推送
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socket:RegistNetMessage(MessageTypeProto_pb.RECHARGE_SUCCESS_INDICATION, this.RechargeSuccessOrder)
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@ -954,6 +954,8 @@ function this.GetWorldArenaInfoIndication(buffer)
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local msg = WorldProto_pb.GetWorldArenaInfoIndication()
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msg:ParseFromString(data)
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-- LogPink("%%%%%%%%%%%msg.arenaInfo: "..#msg.arenaInfo.arenaEnemys.." msg.stage: "..msg.stage.." msg.endTime: "..msg.endTime)
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JumpServerManager.IndicationHightLadderData(msg)
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LogPink("%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%")
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-- JumpServerManager.IndicationHightLadderData(msg)
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JumpServerManager.GetWorldArenaInfoRequest()
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end
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return this
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