diff --git a/Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua b/Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua index ec696f0979..58fb1b44a3 100644 --- a/Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua @@ -283,6 +283,13 @@ function this.SetLoopUI() else this.SetLoopPre(loopList[loopCount], 1) end + elseif rules[1] == 3 then + if BecomeAGodManager.playerGodLevel < rules[2] then + this.SetLoopPre(loopList[loopCount], 2, v.SlotPosition, didLv) + break + else + this.SetLoopPre(loopList[loopCount], 1) + end end end