diff --git a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleAwakelayout.prefab b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleAwakelayout.prefab index 58120fcbd3..91bc8609e5 100644 --- a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleAwakelayout.prefab +++ b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleAwakelayout.prefab @@ -3194,7 +3194,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3} + m_Sprite: {fileID: 21300000, guid: ce3b37dbbab2b134d9b53e7d7fd99ceb, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 diff --git a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleUpStarLayout.prefab b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleUpStarLayout.prefab index 060f4051d9..d480c902cf 100644 --- a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleUpStarLayout.prefab +++ b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleUpStarLayout.prefab @@ -998,7 +998,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3} + m_Sprite: {fileID: 21300000, guid: ce3b37dbbab2b134d9b53e7d7fd99ceb, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -1455,7 +1455,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3} + m_Sprite: {fileID: 21300000, guid: ce3b37dbbab2b134d9b53e7d7fd99ceb, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ChooseUpHero.lua b/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ChooseUpHero.lua index 48f01b06a4..b49a8c6b79 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ChooseUpHero.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ChooseUpHero.lua @@ -133,7 +133,7 @@ function this.SingleHeroDataShow(go,_heroData,_index) proIcon.gameObject:SetActive(false) starGrid:SetActive(false) end - if curPage ~= 5 then + if curPage == 5 then frame.sprite = this.spLoader:LoadSprite(GetHeroQuantityImageByquality(heroData.Quality,heroData.Star)) else frame.sprite = this.spLoader:LoadSprite("t_tongyong_topkaung")