添加时间

dev_chengFeng
jiaoyangna 2021-06-28 18:40:04 +08:00
parent 8f226ad066
commit 9973defbd8
2 changed files with 103 additions and 1 deletions

View File

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View File

@ -22,7 +22,7 @@ function LingLongBaoJingPanel:InitComponent(gameObject)
self.spLoader = SpriteLoader.New()
self.luckyTurnPanel = Util.GetGameObject(self.gameObject,"Panel")
self.mask = Util.GetGameObject(self.luckyTurnPanel,"Mask")
self.time = Util.GetGameObject(self.luckyTurnPanel,"time"):GetComponent("Text")
---跑马灯位置(物品位置)
self.itemList = {}
for i = 1,2 do
@ -195,6 +195,24 @@ function LingLongBaoJingPanel:OnShow(_sortingOrder)
self:DelayMaskWithTime(1.5)
self:SetPropShow()
--self:CreatBox()
self:SetTime()
end
function LingLongBaoJingPanel:SetTime()
if self.timer then
self.timer:Stop()
self.timer = nil
end
local time = ActivityGiftManager.GetTaskEndTime(ActivityTypeDef.lingLongBaoJing)
local remainTime = time - GetTimeStamp()
self.time.text = TimeToDHMS(remainTime)
self.timer = Time.New(function()
remainTime = remainTime - 1
self.time.text = TimeToDHMS(remainTime)
if remainTime <= 0 then
self:ClosePanel()
end
end,1,-1,false)
end
--赋值
function LingLongBaoJingPanel:RefreshTreasureType()
@ -255,6 +273,10 @@ function LingLongBaoJingPanel:OnClose()
self.turnEffect:Stop()
self.turnEffect = nil
end
if self.timer then
self.timer:Stop()
self.timer = nil
end
end
---界面销毁时调用(用于子类重写)