Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
commit
99c4b8f81d
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@ -6256,7 +6256,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 1
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m_LineSpacing: 1
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m_Text: "\u6CD5\u5B9D\u4E4B\u9B42\u5171\u9E23"
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m_Text: "\u6CD5\u5B9D\u4E4B\u7075\u5171\u9E23"
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--- !u!114 &3523274889559435842
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -28924,7 +28924,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0.000045116692}
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m_AnchoredPosition: {x: 0, y: 0.000014984968}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 1}
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--- !u!114 &6617612647759148344
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@ -33639,7 +33639,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastTarget: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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@ -8,7 +8,7 @@ local jewelConfig = ConfigManager.GetConfig(ConfigName.JewelConfig)
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local jewelRankupConfig = ConfigManager.GetConfig(ConfigName.JewelRankupConfig)
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local jewelResonanceConfig = ConfigManager.GetConfig(ConfigName.JewelResonanceConfig)
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local passiveSkillLogicConfig = ConfigManager.GetConfig(ConfigName.PassiveSkillLogicConfig)
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local XiuXianSkillConfig = ConfigManager.GetConfig(ConfigName.XiuXianSkillConfig)
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Hero_Prop_Type = {
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Base = 0, -- 基础属性,自身成长
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Equip = 1, -- 装备
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@ -15,22 +15,22 @@ public class RoleProperty : MonoBehaviour
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"速度",
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"伤害加成系数(%)",
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"伤害减免系数(%)",
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"施法率(%)",
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"后期基础施法率(%)",
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"命中lv(%)",
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"闪避率(%)",
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"暴击率(%)",
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"暴击伤害系数(%)",
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"抗暴率(%)",
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"治疗加成系数(%)",
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"受到治疗加成系数(%)",
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"队伍伤害加成系数(%)",
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"队伍伤害减免系数(%)",
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"火系伤害减免系数(%)",
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"风系伤害减免系数(%)",
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"冰系伤害减免系数(%)",
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"地系伤害减免系数(%)",
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"光系伤害减免系数(%)",
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"暗系伤害减免系数(%)",
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"属性伤害加成系数(%)",
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"人系伤害加成(%)",
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"佛系伤害加成(%)",
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"妖系伤害加成(%)",
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"道系伤害加成(%)",
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"人系伤害减免(%)",
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"佛系伤害减免(%)",
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"妖系伤害减免(%)",
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"道系伤害减免(%)",
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"暴击伤害减免(%)",
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"初始怒气值",
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};
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private Dictionary<string, float> _dic = new Dictionary<string, float>();
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