diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua index 95495d476c..6eb371dea8 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua @@ -208,7 +208,7 @@ function this:BindEvent() if BattleManager.IsCanOperate() and not BattleLogic.IsEnd then BattleView.EndBattle() BattleLogic.IsEnd = true - this:ClosePanel() + --this:ClosePanel() end end) @@ -639,7 +639,7 @@ function this.ShowBattleResult(result, msg) UIManager.OpenPanel(UIName.BattleWinPopup, this, isBack, fightType, this.lastBattleResult) end else - LogRed("result:"..tostring(result)) + LogRed("result==============================================:"..tostring(result)) if result == 0 then -- 失败 local haveRecord = BattleRecordManager.isHaveRecord() UIManager.OpenPanel(UIName.BattleFailPopup, this, haveRecord,nil,fightType)