【漏提】
parent
edd52b5eaa
commit
9a4f1a64b2
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@ -34,8 +34,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 51.3, y: -18.4}
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m_SizeDelta: {x: 119.94, y: 27.05}
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m_AnchoredPosition: {x: 149, y: -48.7}
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m_SizeDelta: {x: 341, y: 77}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1132923677645108674
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CanvasRenderer:
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@ -108,8 +108,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 2.600006, y: 0.79999995}
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m_SizeDelta: {x: 59, y: 30.28}
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m_AnchoredPosition: {x: 27, y: -8}
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m_SizeDelta: {x: 189, y: 97}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5321366442432868700
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CanvasRenderer:
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@ -182,8 +182,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -6.400013, y: 17.800001}
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m_SizeDelta: {x: 41.16, y: 25.53}
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m_AnchoredPosition: {x: -16.5, y: 47.8}
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m_SizeDelta: {x: 100, y: 62}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5845775655478747632
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CanvasRenderer:
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@ -256,8 +256,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0.945, y: 6.65}
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m_SizeDelta: {x: 91.39, y: 63.84}
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m_AnchoredPosition: {x: -1.5, y: 22.9}
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m_SizeDelta: {x: 262, y: 183}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &9073209497045217543
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CanvasRenderer:
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@ -326,12 +326,12 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 6583037773972955281}
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m_RootOrder: 0
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 4.7000084, y: 10.150002}
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m_SizeDelta: {x: 47.91, y: 25.51}
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m_AnchoredPosition: {x: 25.3, y: 26.1}
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m_SizeDelta: {x: 139, y: 74}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5010518425905007883
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CanvasRenderer:
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@ -400,12 +400,12 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 6583037773972955281}
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m_RootOrder: 1
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 6.100006, y: 17.7}
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m_SizeDelta: {x: 41.16, y: 25.53}
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m_AnchoredPosition: {x: 19, y: 47.8}
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m_SizeDelta: {x: 100, y: 62}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1436832246423731016
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CanvasRenderer:
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@ -483,7 +483,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -263, y: 0}
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m_AnchoredPosition: {x: 7, y: 338}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &4320119772942752865
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@ -515,16 +515,16 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 4186588760406050927}
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- {fileID: 4384711900372688937}
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- {fileID: 4186588760406050927}
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- {fileID: 4038881973805554802}
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m_Father: {fileID: 6361193509961736898}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 56.5, y: -3.5}
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m_SizeDelta: {x: 51.1, y: 120.19}
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m_AnchoredPosition: {x: 169.4, y: -1}
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m_SizeDelta: {x: 142, y: 334}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &467346800080587274
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CanvasRenderer:
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@ -597,8 +597,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 2.8, y: -2.5}
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m_SizeDelta: {x: 94.4, y: 34.81}
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m_AnchoredPosition: {x: 2.8, y: -4.6}
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m_SizeDelta: {x: 301, y: 111}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &388150026587559559
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CanvasRenderer:
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@ -672,7 +672,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -2.6, y: -2.5000024}
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m_SizeDelta: {x: 231.78, y: 34.81}
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m_SizeDelta: {x: 679, y: 102}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1320880432443759543
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CanvasRenderer:
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@ -745,8 +745,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -4.6999817, y: 10.150002}
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m_SizeDelta: {x: 47.91, y: 25.51}
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m_AnchoredPosition: {x: -23, y: 26.1}
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m_SizeDelta: {x: 139, y: 74}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3665775806159325267
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CanvasRenderer:
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@ -819,8 +819,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -3.299984, y: 0.79999995}
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m_SizeDelta: {x: 59, y: 30.28}
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m_AnchoredPosition: {x: -26.5, y: -8}
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m_SizeDelta: {x: 189, y: 97}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5838263596515546595
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CanvasRenderer:
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@ -893,8 +893,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -49.72, y: -18.4}
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m_SizeDelta: {x: 119.94, y: 27.05}
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m_AnchoredPosition: {x: -152.2, y: -49.2}
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m_SizeDelta: {x: 341, y: 77}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6467723488531960664
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CanvasRenderer:
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@ -970,8 +970,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -53.1, y: -3.5}
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m_SizeDelta: {x: 51.1, y: 120.19}
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m_AnchoredPosition: {x: -169.1, y: -1}
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m_SizeDelta: {x: 142, y: 334}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3293460568127758488
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CanvasRenderer:
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@ -45,10 +45,10 @@ function this:InitComponent(gameObject)
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this.returnLook=Util.GetGameObject(gameObject,"returnLook")
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this.returnLook.gameObject:SetActive(false)
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this.tip = Util.GetGameObject(gameObject,"tip"):GetComponent("Text")
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Util.GetGameObject(gameObject, "RoleGrid/FrontImage"):GetComponent("Image").sprite = this.spLoader:LoadSprite(("bd_xinqianpai_zh")
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Util.GetGameObject(gameObject, "RoleGrid/BehindImage"):GetComponent("Image").sprite = this.spLoader:LoadSprite(("bd_xinhoupai_zh")
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this.returnLook:GetComponent("Image").sprite = this.spLoader:LoadSprite(("s_silingshilian_huifanganniu_zh")
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Util.GetGameObject(gameObject, "Power"):GetComponent("Image").sprite = this.spLoader:LoadSprite(("t_tongyong-zhanli_zh")
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Util.GetGameObject(gameObject, "RoleGrid/FrontImage"):GetComponent("Image").sprite = this.spLoader:LoadSprite("bd_xinqianpai_zh")
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Util.GetGameObject(gameObject, "RoleGrid/BehindImage"):GetComponent("Image").sprite = this.spLoader:LoadSprite("bd_xinhoupai_zh")
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this.returnLook:GetComponent("Image").sprite = this.spLoader:LoadSprite("s_silingshilian_huifanganniu_zh")
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Util.GetGameObject(gameObject, "Power"):GetComponent("Image").sprite = this.spLoader:LoadSprite("t_tongyong-zhanli_zh")
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end
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function this:BindEvent()
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@ -129,7 +129,7 @@ function this:SetIcon()
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Util.SetGray(this.sureBtn,false)
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this.fightBtnIcon.gameObject:SetActive(false)
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this.fightBtnNum.gameObject:SetActive(false)
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this.sureBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite(("r_hero_button_002")
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this.sureBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_hero_button_002")
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this.tip.text = "奖励"
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if waveId == MonsterCampManager.monsterWave - 1 then
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if freeTime > 0 then
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@ -137,7 +137,7 @@ function this:SetIcon()
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else
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this.fightBtnIcon.gameObject:SetActive(true)
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this.fightBtnNum.gameObject:SetActive(true)
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this.fightBtnIcon.sprite = this.spLoader:LoadSprite((GetResourcePath(itemConfig[itemId].ResourceID))
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this.fightBtnIcon.sprite = this.spLoader:LoadSprite(GetResourcePath(itemConfig[itemId].ResourceID))
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local color = 0
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if BagManager.GetItemCountById(itemId) < costNum then
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color = "E71515"
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@ -151,7 +151,7 @@ function this:SetIcon()
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end
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end
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elseif (waveId == MonsterCampManager.monsterWave) then
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this.sureBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite(("r_hero_button_001")
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this.sureBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_hero_button_001")
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this.fightBtnText.text = string.format("<color=#%s>%s</color>","17232A","挑 战")
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else
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this.fightBtnText.text =string.format("<color=#%s>%s</color>","17232A","确定")
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@ -176,7 +176,7 @@ function this:FormationAdapter()
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local bossTeaminfo = ConfigManager.GetConfigData(ConfigName.MonsterGroup,configData.Monster).Contents[1]
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for i = 1, #heroListGo do
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if (bossTeaminfo[i]) and bossTeaminfo[i] > 0 then
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heroListGo[i].transform.parent:GetComponent("Image").sprite= this.spLoader:LoadSprite(("t_chengyuankuang_kuang")
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heroListGo[i].transform.parent:GetComponent("Image").sprite= this.spLoader:LoadSprite("t_chengyuankuang_kuang")
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this.SetCardSingleData(heroListGo[i],bossTeaminfo[i],i)
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heroListGo[i]:SetActive(true)
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else
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@ -206,16 +206,16 @@ function this.SetCardSingleData(o,monsterId, _pos)
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local heroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig, monsterconfig.MonsterId)
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local bg=Util.GetGameObject(o,"Bg1"):GetComponent("Image")
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bg.sprite = this.spLoader:LoadSprite((GetHeroCardStarBg[heroConfig.Star])
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bg.sprite = this.spLoader:LoadSprite(GetHeroCardStarBg[heroConfig.Star])
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local fg=Util.GetGameObject(o,"Bg2"):GetComponent("Image")
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fg.sprite = this.spLoader:LoadSprite((GetHeroCardStarFg[heroConfig.Star])
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fg.sprite = this.spLoader:LoadSprite(GetHeroCardStarFg[heroConfig.Star])
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-- local live=Util.GetGameObject(o,"Mask/Live")
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local lv=Util.GetGameObject(o,"lv/Text"):GetComponent("Text")
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lv.text=monsterconfig.Level
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local pro=Util.GetGameObject(o,"Pro/Image"):GetComponent("Image")
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pro.sprite= this.spLoader:LoadSprite((GetProStrImageByProNum(heroConfig.PropertyName))
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pro.sprite= this.spLoader:LoadSprite(GetProStrImageByProNum(heroConfig.PropertyName))
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local starGrid=Util.GetGameObject(o,"StarGrid")
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SetCardStars(starGrid,heroConfig.Star)
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local name=Util.GetGameObject(o,"Name/Text"):GetComponent("Text")
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@ -236,7 +236,7 @@ function this.SetCardSingleData(o,monsterId, _pos)
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zs:SetActive(false)
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else
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zs:SetActive(true)
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zs:GetComponent("Image").sprite = this.spLoader:LoadSprite((zsName)
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zs:GetComponent("Image").sprite = this.spLoader:LoadSprite(zsName)
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end
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if heroConfig.Star > 9 then
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@ -251,6 +251,7 @@ function this:OnClose()
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end
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function this:OnDestroy()
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this.spLoader:Destroy()
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end
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