神兵主界面修改提交

wangzhenxing 2023-11-01 19:02:00 +08:00
parent a87bca727c
commit 9a86ec8026
10 changed files with 20161 additions and 18414 deletions

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@ -25,15 +25,19 @@ function GodWeaponMainPanel:InitComponent()
this.spLoader = SpriteLoader.New()
this.btnBack = Util.GetGameObject(self.transform, "btnBack")
this.btnHelp = Util.GetGameObject(self.transform, "btnhelp")
this.btnShop = Util.GetGameObject(self.transform, "btnEndRoot/btnShop")
Util.GetGameObject(this.btnShop, "redPoint"):SetActive(false)
this.btnFen = Util.GetGameObject(self.transform, "btnEndRoot/btnFen")
this.btnFenRed = Util.GetGameObject(this.btnFen, "redPoint")
this.btnShop = Util.GetGameObject(self.transform, "btnEndRoot/btnShop/img")
Util.GetGameObject(self.transform, "btnEndRoot/btnShop/Text"):GetComponent("Text").text="神兵商店"
Util.GetGameObject(self.transform, "btnEndRoot/btnShop/redPoint"):SetActive(false)
this.btnFen = Util.GetGameObject(self.transform, "btnEndRoot/btnFen/img")
Util.GetGameObject(self.transform, "btnEndRoot/btnFen/Text"):GetComponent("Text").text="神兵分解"
this.btnFenRed = Util.GetGameObject(self.transform, "btnEndRoot/btnFen/redPoint")
this.btnFenRed:SetActive(false)
this.btnHand = Util.GetGameObject(self.transform, "btnEndRoot/btnHand")
this.btn_hand_red=Util.GetGameObject(this.btnHand, "redPoint")
this.btn_he = Util.GetGameObject(self.transform, "btnEndRoot/btnHe")
this.btn_he_red=Util.GetGameObject(this.btn_he, "redPoint")
this.btnHand = Util.GetGameObject(self.transform, "btnEndRoot/btnHand/img")
Util.GetGameObject(self.transform, "btnEndRoot/btnHand/Text"):GetComponent("Text").text="神兵图鉴"
this.btn_hand_red=Util.GetGameObject(self.transform, "btnEndRoot/btnHand/redPoint")
this.btn_he = Util.GetGameObject(self.transform, "btnEndRoot/btnHe/img")
Util.GetGameObject(self.transform, "btnEndRoot/btnHe/Text"):GetComponent("Text").text="神兵合成"
this.btn_he_red=Util.GetGameObject(self.transform, "btnEndRoot/btnHe/redPoint")
this.line = Util.GetGameObject(self.transform,"lineParent/line")
this.line:SetActive(false)
this.roleGrid=Util.GetGameObject(this.gameObject,"lineParent")