diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua index 86ce2731ce..ee7e65a975 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua @@ -577,7 +577,16 @@ function RewardItemSingleShowPopup:OnShow() this.armorType.gameObject:SetActive(true) this.armorLanTuNum.gameObject:SetActive(true) this.armorType.text = this.getType() --道具类型显示 - this.armorLanTuNum.text = Language[12192] .. BagManager.GetItemCountById(itemSid) + local itemnumber = BagManager.GetItemCountById(itemSid) + if itemnumber<10000 then + this.armorLanTuNum.text = Language[12192] .. itemnumber + elseif itemnumber>=10000 and itemnumber<100000000 then + local itemnumber1 = math.floor(itemnumber/10000) + this.armorLanTuNum.text = Language[12192].." " .. itemnumber1.." "..Language[10037] + elseif itemnumber>=100000000 then + local itemnumber02 = math.floor(itemnumber/100000000) + this.armorLanTuNum.text = Language[12192].." " .. itemnumber02.." "..Language[11456] + end this.armorInfoText.text = string.gsub(GetLanguageStrById(itemConfigData.ItemDescribe), "\\n", "") local jumpDataList = itemConfigData.Jump