【七界试炼】提交

dev_chengFeng
ZhangBiao 2021-09-23 14:13:34 +08:00
parent ad3ea41597
commit 9bac3f850e
5 changed files with 1165 additions and 1158 deletions

View File

@ -845,7 +845,7 @@ MonoBehaviour:
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: "\u6392\u884C\u5956\u52B1\u5C06\u5728\u6D3B\u52A8\u7ED3\u675F\u540E\u901A\u8FC7\u90AE\u4EF6\u53D1\u653E"
@ -3697,7 +3697,7 @@ MonoBehaviour:
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: "\u6392\u884C\u5956\u52B1\u5C06\u5728\u6D3B\u52A8\u7ED3\u675F\u540E\u901A\u8FC7\u90AE\u4EF6\u53D1\u653E"

View File

@ -3,7 +3,7 @@ local this = GeneralTreasureMangaer
function this.Initialize()
this.TreasureList = {
[ActivityTypeDef.QiJieTreasure] = {ActId = 0,endTime = 0,dataList = {},configName = ConfigName.QijieTreasure},
[ActivityTypeDef.QiJieTreasure] = {ActId = 0,endTime = 0,dataList = {},configName = ConfigName.QijieTreasure,itemId = 1240},
}
this.InitConfigData()
end
@ -51,7 +51,7 @@ function this.GetTreasureData(ActType)
local curTypeData = this.TreasureList[ActType]
curTypeData.ActId = actInfo.activityId
curTypeData.endTime = actInfo.endTime
curTypeData.value = actInfo.value
curTypeData.value = BagManager.GetTotalItemNum(curTypeData.itemId)
curTypeData.treasureState = 0
for k,v in pairs(actInfo.mission) do
if v.missionId == -1 then

View File

@ -107,7 +107,7 @@ function QiJieTreasure:SetSingleData(index,_go,_data)
local obj = Util.GetGameObject(_go,"Pre ("..i..")")
if _data[i] then
obj:SetActive(true)
Util.GetGameObject(obj,"Name"):GetComponent("Text").text = _data[i].Name
Util.GetGameObject(obj,"Name"):GetComponent("Text").text = string.format( "<color=%s>%s</color>",QualityTextDef[_data[i].Quality+1],_data[i].Name)
local img = Util.GetGameObject(obj,"Image"):GetComponent("Image")
local imgLight = Util.GetGameObject(obj,"light"):GetComponent("Image")
local imgKuang = Util.GetGameObject(obj,"kuang"):GetComponent("Image")

View File

@ -168,6 +168,13 @@ function this.FormatTreasureData(_tabNum)
for k,v in pairs(this.treasureList) do
table.insert(list,v)
end
table.sort(list,function (a,b)
if a.Quality == b.Quality then
return a.Id < b.Id
else
return a.Quality > b.Quality
end
end)
if _tabNum and _tabNum > 0 then
for i = #list, 1,-1 do
if list[i].Quality ~= _tabNum then
@ -219,7 +226,7 @@ function this.GetTreasureEffect(treasureList)
local moneyNum = 0
local attriList1 = {}
local attriList2 = {}
LogYellow(tostring(#treasureList))
-- LogYellow(tostring(#treasureList))
for i = 1, #treasureList do
LogYellow(tostring(treasureList[i]))
local tData = QijieHolyConfig[treasureList[i]]