diff --git a/Assets/ManagedResources/~Lua/Modules/Map/TrialMiniGame/Logic/Game_18.lua b/Assets/ManagedResources/~Lua/Modules/Map/TrialMiniGame/Logic/Game_18.lua index d3e218100c..54b799783e 100644 --- a/Assets/ManagedResources/~Lua/Modules/Map/TrialMiniGame/Logic/Game_18.lua +++ b/Assets/ManagedResources/~Lua/Modules/Map/TrialMiniGame/Logic/Game_18.lua @@ -119,10 +119,10 @@ function this.SetCard(table) end if table[i] ~= -1 then local name = this.atrConfig[this.itemConfig[this.gameConfig[table[i]].RewardID].ResourceID].Name - icon.sprite = self.context.spLoader:LoadSprite(name) + icon.sprite = this.context.spLoader:LoadSprite(name) num.text = this.gameConfig[table[i]].Max else - icon.sprite = self.context.spLoader:LoadSprite("r_jieling_hr_3006_SoulCrystal") + icon.sprite = this.context.spLoader:LoadSprite("r_jieling_hr_3006_SoulCrystal") end -- _itemsList[i]:SetActive(true) end