From 9be6ae227a08233a37fdd32cb9dfa15e4b8bf408 Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Fri, 28 May 2021 16:22:04 +0800 Subject: [PATCH] =?UTF-8?q?=E5=B0=8F=E6=B8=B8=E6=88=8F=20=E4=BF=AE?= =?UTF-8?q?=E6=94=B9=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Map/TrialMiniGame/Logic/Game_18.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Map/TrialMiniGame/Logic/Game_18.lua b/Assets/ManagedResources/~Lua/Modules/Map/TrialMiniGame/Logic/Game_18.lua index d3e218100c..54b799783e 100644 --- a/Assets/ManagedResources/~Lua/Modules/Map/TrialMiniGame/Logic/Game_18.lua +++ b/Assets/ManagedResources/~Lua/Modules/Map/TrialMiniGame/Logic/Game_18.lua @@ -119,10 +119,10 @@ function this.SetCard(table) end if table[i] ~= -1 then local name = this.atrConfig[this.itemConfig[this.gameConfig[table[i]].RewardID].ResourceID].Name - icon.sprite = self.context.spLoader:LoadSprite(name) + icon.sprite = this.context.spLoader:LoadSprite(name) num.text = this.gameConfig[table[i]].Max else - icon.sprite = self.context.spLoader:LoadSprite("r_jieling_hr_3006_SoulCrystal") + icon.sprite = this.context.spLoader:LoadSprite("r_jieling_hr_3006_SoulCrystal") end -- _itemsList[i]:SetActive(true) end