diff --git a/Assets/ManagedResources/Prefabs/UI/Fight/FightAreaRewardFullPopup.prefab b/Assets/ManagedResources/Prefabs/UI/Fight/FightAreaRewardFullPopup.prefab
index 3a9f718dd3..577761a539 100644
--- a/Assets/ManagedResources/Prefabs/UI/Fight/FightAreaRewardFullPopup.prefab
+++ b/Assets/ManagedResources/Prefabs/UI/Fight/FightAreaRewardFullPopup.prefab
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@@ -6261,7 +6262,7 @@ ParticleSystem:
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@@ -11254,7 +11255,7 @@ ParticleSystem:
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GameObject:
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@@ -16874,7 +16952,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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+ m_ObjectHideFlags: 2
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m_PrefabAsset: {fileID: 0}
@@ -17147,7 +17225,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
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+ m_AnchoredPosition: {x: -391, y: -4}
m_SizeDelta: {x: 65, y: 72}
m_Pivot: {x: 0.5, y: 0.5}
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@@ -22494,7 +22572,7 @@ ParticleSystem:
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ParticleSystemRenderer:
serializedVersion: 6
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diff --git a/Assets/ManagedResources/Prefabs/UI/FindTreasure/FindTreasureMainPanel.prefab b/Assets/ManagedResources/Prefabs/UI/FindTreasure/FindTreasureMainPanel.prefab
index 981065ecfc..30fed10f61 100644
--- a/Assets/ManagedResources/Prefabs/UI/FindTreasure/FindTreasureMainPanel.prefab
+++ b/Assets/ManagedResources/Prefabs/UI/FindTreasure/FindTreasureMainPanel.prefab
@@ -7082,7 +7082,7 @@ ParticleSystem:
--- !u!199 &1856602151176858527
ParticleSystemRenderer:
serializedVersion: 6
- m_ObjectHideFlags: 0
+ m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@@ -12963,7 +12963,7 @@ ParticleSystem:
--- !u!199 &1472261994721625855
ParticleSystemRenderer:
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+ m_ObjectHideFlags: 2
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@@ -13744,6 +13744,83 @@ MonoBehaviour:
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m_FillOrigin: 0
m_UseSpriteMesh: 0
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GameObject:
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@@ -14759,7 +14836,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!224 &4338198023154685773
RectTransform:
m_ObjectHideFlags: 0
@@ -19395,7 +19472,7 @@ ParticleSystem:
--- !u!199 &374364804466542659
ParticleSystemRenderer:
serializedVersion: 6
- m_ObjectHideFlags: 0
+ m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@@ -24554,7 +24631,7 @@ ParticleSystem:
--- !u!199 &1107171649523788123
ParticleSystemRenderer:
serializedVersion: 6
- m_ObjectHideFlags: 0
+ m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@@ -24738,6 +24815,7 @@ RectTransform:
m_Children:
- {fileID: 720996062385666406}
- {fileID: 4338198023154685773}
+ - {fileID: 5568954637454689846}
m_Father: {fileID: 4121324987894023854}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -29980,7 +30058,7 @@ ParticleSystem:
--- !u!199 &8428054502987121459
ParticleSystemRenderer:
serializedVersion: 6
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+ m_ObjectHideFlags: 2
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diff --git a/Assets/ManagedResources/Prefabs/UI/FindTreasure/FindTreasureVipPopup.prefab b/Assets/ManagedResources/Prefabs/UI/FindTreasure/FindTreasureVipPopup.prefab
index f10cf08570..446245961d 100644
--- a/Assets/ManagedResources/Prefabs/UI/FindTreasure/FindTreasureVipPopup.prefab
+++ b/Assets/ManagedResources/Prefabs/UI/FindTreasure/FindTreasureVipPopup.prefab
@@ -160,6 +160,83 @@ MonoBehaviour:
m_LineSpacing: 1
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LanguageIndex: 0
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GameObject:
m_ObjectHideFlags: 0
@@ -177,7 +254,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
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+ m_IsActive: 0
--- !u!224 &5003044320972318133
RectTransform:
m_ObjectHideFlags: 0
@@ -344,6 +421,7 @@ RectTransform:
m_Children:
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RectTransform:
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@@ -5180,7 +5258,7 @@ ParticleSystem:
--- !u!199 &7136637659642796895
ParticleSystemRenderer:
serializedVersion: 6
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+ m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@@ -10079,7 +10157,7 @@ ParticleSystem:
--- !u!199 &5948455514502789201
ParticleSystemRenderer:
serializedVersion: 6
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+ m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@@ -10155,7 +10233,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!224 &7872927186107349327
RectTransform:
m_ObjectHideFlags: 0
@@ -14791,7 +14869,7 @@ ParticleSystem:
--- !u!199 &8147078368002070576
ParticleSystemRenderer:
serializedVersion: 6
- m_ObjectHideFlags: 0
+ m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@@ -19592,7 +19670,7 @@ ParticleSystem:
--- !u!199 &5593093079576810994
ParticleSystemRenderer:
serializedVersion: 6
- m_ObjectHideFlags: 0
+ m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@@ -19707,7 +19785,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
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+ m_IsActive: 0
--- !u!224 &1369439104674480286
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@@ -19874,6 +19952,7 @@ RectTransform:
m_Children:
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- {fileID: 1317144675511236211}
+ - {fileID: 1521671391380629744}
m_Father: {fileID: 6851284815492602951}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -20579,6 +20658,83 @@ MonoBehaviour:
m_LineSpacing: 1
m_Text: "\u53BB\u6FC0\u6D3B"
LanguageIndex: 0
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+ m_StaticEditorFlags: 0
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diff --git a/Assets/ManagedResources/~Lua/Modules/Fight/FastExploreInfoPopup.lua b/Assets/ManagedResources/~Lua/Modules/Fight/FastExploreInfoPopup.lua
index 97f0c273de..e500139667 100644
--- a/Assets/ManagedResources/~Lua/Modules/Fight/FastExploreInfoPopup.lua
+++ b/Assets/ManagedResources/~Lua/Modules/Fight/FastExploreInfoPopup.lua
@@ -15,9 +15,12 @@ local crystalItemId = StoreConfig[10015].Cost[1][1]
-- 当前妖晶的所需消耗
local crystalNeed = 0
+--
+local orginLayer = 0
--初始化组件(用于子类重写)
function FastExploreInfoPopup:InitComponent()
+ orginLayer = 0
this.imgFast = Util.GetGameObject(self.gameObject, "showMopUp/Bg/bg/title/title_fast")
this.imgStatic = Util.GetGameObject(self.gameObject, "showMopUp/Bg/bg/title/title_static")
@@ -117,9 +120,7 @@ function this:OnShow()
end
end
---
-local orginLayer = -1
-function this:OnSortingOrderChange()
+function FastExploreInfoPopup:OnSortingOrderChange()
Util.AddParticleSortLayer(this.privilegeEffect, self.sortingOrder - orginLayer)
Util.AddParticleSortLayer(this.effect, self.sortingOrder - orginLayer)
orginLayer = self.sortingOrder
@@ -178,9 +179,9 @@ function this.RefreshItemNum()
this.effect:SetActive(not isActive)
this.privilegeEffect:SetActive(isActive)
if isActive then
- this.privilegeContent.text = "极速探索特权:每天增加免费2次,增加购买8次"
+ this.privilegeContent.text = "极速探索特权:每天增加免费2次,增加购买8次"
else
- this.privilegeContent.text = "极速探索特权:每天增加免费2次,增加购买8次"
+ this.privilegeContent.text = "极速探索特权:每天增加免费2次,增加购买8次"
end
if isActive then
local leftTime = PrivilegeManager.GetPrivilegeLeftTimeById(33)