diff --git a/Assets/ManagedResources/Prefabs/UI/Guild/Skill/HeroPotencyLvUpPanel.prefab b/Assets/ManagedResources/Prefabs/UI/Guild/Skill/HeroPotencyLvUpPanel.prefab index 2cbdf4382d..f40da8dfce 100644 --- a/Assets/ManagedResources/Prefabs/UI/Guild/Skill/HeroPotencyLvUpPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Guild/Skill/HeroPotencyLvUpPanel.prefab @@ -2656,8 +2656,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -0.000012159, y: 6.9} - m_SizeDelta: {x: 109.24, y: 55.8} + m_AnchoredPosition: {x: 0, y: 11} + m_SizeDelta: {x: 40, y: 54} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &345634229946636427 CanvasRenderer: @@ -2687,7 +2687,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 7481f1ebd61b03a49ba7fa41d24d8db1, type: 3} + m_Sprite: {fileID: 21300000, guid: e3a2a45104502b24b9fc0c8413edb78e, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1