diff --git a/Assets/ManagedResources/~Lua/Modules/XunBaoMiZong/XunBaoMiZongMapPanel.lua b/Assets/ManagedResources/~Lua/Modules/XunBaoMiZong/XunBaoMiZongMapPanel.lua index f74570fdef..46c9c5c480 100644 --- a/Assets/ManagedResources/~Lua/Modules/XunBaoMiZong/XunBaoMiZongMapPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/XunBaoMiZong/XunBaoMiZongMapPanel.lua @@ -48,7 +48,7 @@ function XunBaoMiZongMap:BindEvent() self.effect:GetComponent("RectTransform").anchoredPosition3D = Vector3.New(self.rewardPos.x, self.rewardPos.y, 10) self.effect:SetActive(true) self.btnGet.gameObject:GetComponent("Button").interactable = false - self.btnBack.gameObject:GetComponent("Button").interactable = true + self.btnBack.gameObject:GetComponent("Button").interactable = false cantWalk = true SoundManager.PlaySound("UI_021") Timer.New(function ()