From 9d8fa02bccc7633fd3565feff4e9478aa509208b Mon Sep 17 00:00:00 2001 From: ZhangBiao Date: Thu, 16 Sep 2021 17:33:23 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E5=AF=BB=E5=AE=9D=E8=BF=B7=E8=B8=AA?= =?UTF-8?q?=E3=80=91=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/XunBaoMiZong/XunBaoMiZongMapPanel.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/XunBaoMiZong/XunBaoMiZongMapPanel.lua b/Assets/ManagedResources/~Lua/Modules/XunBaoMiZong/XunBaoMiZongMapPanel.lua index f74570fdef..46c9c5c480 100644 --- a/Assets/ManagedResources/~Lua/Modules/XunBaoMiZong/XunBaoMiZongMapPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/XunBaoMiZong/XunBaoMiZongMapPanel.lua @@ -48,7 +48,7 @@ function XunBaoMiZongMap:BindEvent() self.effect:GetComponent("RectTransform").anchoredPosition3D = Vector3.New(self.rewardPos.x, self.rewardPos.y, 10) self.effect:SetActive(true) self.btnGet.gameObject:GetComponent("Button").interactable = false - self.btnBack.gameObject:GetComponent("Button").interactable = true + self.btnBack.gameObject:GetComponent("Button").interactable = false cantWalk = true SoundManager.PlaySound("UI_021") Timer.New(function ()