法相详情修改提交

onepiece_demo_arena
wangzhenxing 2024-01-16 16:47:24 +08:00
parent 84d6b267fe
commit 9dcd29e6a3
2 changed files with 20 additions and 9 deletions

View File

@ -475,7 +475,7 @@ function RewardTalismanSingleShowPopup2:OnShow()
ForceRebuildLayout(self.midBar.transform)
local maxHeight = self.isShowGet and 250 or 850
local maxHeight = self.isShowGet and 850 or 850
local sizeDelta = GetPreferredHeight(self.midBar.transform)
if sizeDelta >= maxHeight then
self.mid:GetComponent("LayoutElement").minHeight = maxHeight
@ -506,13 +506,13 @@ function RewardTalismanSingleShowPopup2:SetSkillShow(_infos,_preList,_grid,_lv)
local str=""
if self.position >6 then
if value.lv<=_lv then
str="<color=#66FF00>"..proper.Desc.." ("..value.lv.."星解锁)".."</color>"
str="<color=#1E9A44>"..proper.Desc.." ("..value.lv.."星解锁)".."</color>"
else
str="<color=#828282>"..proper.Desc.." ("..value.lv.."星解锁)".."</color>"
end
else
if value.lv<=_lv then
str="<color=#66FF00>"..proper.Desc.." (精炼"..value.lv.."级解锁)".."</color>"
str="<color=#1E9A44>"..proper.Desc.." (精炼"..value.lv.."级解锁)".."</color>"
else
str="<color=#828282>"..proper.Desc.." (精炼"..value.lv.."级解锁)".."</color>"
end
@ -559,10 +559,12 @@ function RewardTalismanSingleShowPopup2:SetPropertyShow1(_infos,_preList,_grid)
local potencyAdd=HeroManager.GetHeroPotencyAddByTypeAndPotencyData(self.curHeroData.potential,self.position)
LogError("potencyAdd============"..potencyAdd)
str = str..GetLanguageStrById(proper.Info).."+".. value.currValue..string.format(" <color=#00ff00>潜能 +%s(%s%%)</color>",math.floor(value.currValue*(potencyAdd)+0.5),potencyAdd*100)
str = str..GetLanguageStrById(proper.Info).."+".. value.currValue..string.format(" <color=#1E9A44>潜能 +%s(%s%%)</color>",math.floor(value.currValue*(potencyAdd)+0.5),potencyAdd*100)
else
--str = str..GetLanguageStrById(proper.Info).."+".. value.currValue..string.format(" <color=#1E9A44>潜能 +%s(%s%%)</color>",0,0)
end
else
str = str..GetLanguageStrById(proper.Info).."+".. value.currValue..string.format(" <color=#1E9A44>潜能 +%s(%s%%)</color>",0,0)
end
obj.transform:GetComponent("Text").text=str
obj.gameObject:SetActive(true)

View File

@ -811,7 +811,7 @@ function ItemView:NoGetRewardShow(_reward, effectLayer, isShowAddImage)
Util.AddOnceClick(self.frameBtn, function()
UIManager.OpenPanel(UIName.SoulPrintPopUp,0,nil,itemSId,nil,nil)
end)
elseif itemDataConFig.ItemType == ItemType.EquipTreasure then
elseif itemDataConFig.ItemType == ItemType.EquipTreasure then
self.frame.sprite = self.spLoader:LoadSprite(GetQuantityImageByquality(itemConfig[itemSId].Quantity))
self.icon.sprite = self.spLoader:LoadSprite(GetResourcePath(itemConfig[itemSId].ResourceID))
self.fragmentIcon:SetActive(true)
@ -861,6 +861,7 @@ function ItemView:NoGetRewardShow(_reward, effectLayer, isShowAddImage)
end
end
Util.AddOnceClick(self.frameBtn, function()
UIManager.OpenPanel(UIName.RewardTalismanSingleShowPopup,2,"",itemSId,0,0,0)
end)
elseif itemDataConFig.ItemType == ItemType.FaXiang then
@ -900,9 +901,17 @@ function ItemView:NoGetRewardShow(_reward, effectLayer, isShowAddImage)
end
end
end
-- Util.AddOnceClick(self.frameBtn, function()
-- UIManager.OpenPanel(UIName.RewardTalismanSingleShowPopup,2,"",itemSId,0,0,0)
-- end)
Util.AddOnceClick(self.frameBtn, function()
local equipData={}
equipData.id=itemSId
local faxiangConfig=ConfigManager.GetConfigData(ConfigName.FaxiangConfig,itemSId)
equipData.levelPool=faxiangConfig.LevelUpPool
equipData.lv=0
equipData.maxLv=faxiangConfig.LevelMax
equipData.refinePool=faxiangConfig.Star
equipData.refineLv=0
UIManager.OpenPanel(UIName.RewardTalismanSingleShowPopup2,nil,equipData ,0,0,0,nil,7)
end)
elseif itemDataConFig.ItemType == ItemType.LingShou then
self.frame.sprite = self.spLoader:LoadSprite(GetQuantityImageByquality(itemConfig[itemSId].Quantity))
self.icon.sprite = self.spLoader:LoadSprite(GetResourcePath(itemConfig[itemSId].ResourceID))