diff --git a/Assets/ManagedResources/Prefabs/UI/DynamicActicity/page9.prefab b/Assets/ManagedResources/Prefabs/UI/DynamicActicity/page9.prefab index 385c469d83..e0337dfd00 100644 --- a/Assets/ManagedResources/Prefabs/UI/DynamicActicity/page9.prefab +++ b/Assets/ManagedResources/Prefabs/UI/DynamicActicity/page9.prefab @@ -237,7 +237,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &2620833147450178524 RectTransform: m_ObjectHideFlags: 0 @@ -360,7 +360,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: e9519d822971b35499de46d0e83f25ac, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -405,7 +405,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4291490278412811439 CanvasRenderer: @@ -435,7 +435,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: e9519d822971b35499de46d0e83f25ac, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -496,7 +496,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546650828913115958} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -554,7 +554,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5898272995649162525 CanvasRenderer: @@ -584,7 +584,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: ac03ecf445f56d84aa31bded60310098, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -724,7 +724,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7161128473287816891 CanvasRenderer: @@ -754,7 +754,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: aaded67b1e33abe409e8a59aa07aab42, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -889,7 +889,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804080294608345264} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -984,7 +984,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5062106029887344641 CanvasRenderer: @@ -1014,7 +1014,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: e9519d822971b35499de46d0e83f25ac, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -1059,7 +1059,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7008533956121567490 CanvasRenderer: @@ -1089,7 +1089,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 0559fa52d68feba43b94f691ed9f0fe8, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -1208,7 +1208,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7883146817786642207 CanvasRenderer: @@ -1238,7 +1238,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 87e62501f1c9cee42a6b751be0c4859d, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -1407,7 +1407,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193488959249913741} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -1770,7 +1770,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656406677978150444} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -1881,7 +1881,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901928749704419312} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -2595,7 +2595,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2540703421133678446 CanvasRenderer: @@ -2625,7 +2625,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 789a998110a09a145b4a044bfc500de0, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -2686,7 +2686,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2168675333433132792} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -2760,7 +2760,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2173957910939461523} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -2834,7 +2834,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2222903829257698261} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -3020,7 +3020,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2301334726917092321} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -3078,7 +3078,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &198626673534077569 CanvasRenderer: @@ -3108,7 +3108,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 4ff700fd1b9db7140ab12b19452ff68f, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -3169,7 +3169,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2417423929960576102} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -3412,7 +3412,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3715688386033806353 CanvasRenderer: @@ -3442,7 +3442,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 4b2246ab67ef472438630f3d6e0fc144, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -3675,7 +3675,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4243491375159954327 CanvasRenderer: @@ -3705,7 +3705,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 41eb9935bfdb4e543ad765eb38b9a993, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -3825,7 +3825,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1782431851896958944 CanvasRenderer: @@ -3855,7 +3855,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: f080b0ccf36814a4d809d86782d190b7, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -3900,7 +3900,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2820537797164727788 CanvasRenderer: @@ -3930,7 +3930,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: cf01f3fdba185824d9b0b2131e0df457, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -3975,7 +3975,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4301647959575381032 CanvasRenderer: @@ -4005,7 +4005,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: e9519d822971b35499de46d0e83f25ac, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -4066,7 +4066,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2857674922459130564} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -4327,7 +4327,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &413919737861375587 CanvasRenderer: @@ -4357,7 +4357,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 309cb32cd57640047baeb0c4c4e5438f, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -9568,7 +9568,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7232721581320311338 CanvasRenderer: @@ -9598,7 +9598,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 340151eca4bed3c4bb85a946474f3fcd, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -9838,7 +9838,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &4817328225023391035 RectTransform: m_ObjectHideFlags: 0 @@ -9895,7 +9895,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &153434641824947932 CanvasRenderer: @@ -9925,7 +9925,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: e9519d822971b35499de46d0e83f25ac, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -10000,7 +10000,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: e9519d822971b35499de46d0e83f25ac, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -10244,7 +10244,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3528091146640313415} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -10463,7 +10463,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3597328066346190668} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -10768,7 +10768,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3715894765856610144 CanvasRenderer: @@ -10798,7 +10798,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: c71efc784da3a0f4a8ef9cafccbd7d77, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -11041,7 +11041,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3996329007891646247} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -11152,7 +11152,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4058027310128153192} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -11210,7 +11210,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6474329279039145068 CanvasRenderer: @@ -11240,7 +11240,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 59f86999e84676041983c4f7691a9611, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -11409,7 +11409,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4179679022945659766} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -11520,7 +11520,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4340532712105497641} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -11631,7 +11631,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4422197464866118508} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -11933,7 +11933,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6804021686396721513 CanvasRenderer: @@ -11963,7 +11963,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: e9519d822971b35499de46d0e83f25ac, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -12024,7 +12024,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4624490661938456691} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -12406,7 +12406,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2975733624807480862 CanvasRenderer: @@ -12436,7 +12436,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: e9519d822971b35499de46d0e83f25ac, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -12555,7 +12555,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &860311637136785505 CanvasRenderer: @@ -12585,7 +12585,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: e9519d822971b35499de46d0e83f25ac, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -12646,7 +12646,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5194718186153644104} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -12741,7 +12741,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6910611465248353418 CanvasRenderer: @@ -12771,7 +12771,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 52347e6b77099c34da07adb004a79668, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -12927,7 +12927,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5376519974515263700} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -13001,7 +13001,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5414131029555568937} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -13204,7 +13204,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3738756910302917103 CanvasRenderer: @@ -13234,7 +13234,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 233718226ed769d45a0cc2ec5208b376, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -13279,7 +13279,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3882579280931945545 CanvasRenderer: @@ -13309,7 +13309,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: aa3c55df66291eb41926a55911485ddc, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -13552,7 +13552,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6128159026167854163} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -13734,7 +13734,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6150946571983677131} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -14164,7 +14164,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6468140316926782374} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -14222,7 +14222,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &9144753405292668391 CanvasRenderer: @@ -14252,7 +14252,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 837ac12308389cc42ba755dffedc8336, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -14371,7 +14371,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4891838921295237915 CanvasRenderer: @@ -14401,7 +14401,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 0b6df97e66460d14482a8d991c24b9fc, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -14690,7 +14690,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6936588001682900220} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -15225,7 +15225,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7341426200445430340} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -15622,7 +15622,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7628300116536312870} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -15696,7 +15696,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7646281712959733237} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -15986,7 +15986,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7778961813602111112} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -16168,7 +16168,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7835897319213399158} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -16226,7 +16226,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4273428813065111571 CanvasRenderer: @@ -16256,7 +16256,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 06f23144d7301a349b3840f0d7a52c41, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -16438,7 +16438,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8156185473163665635 CanvasRenderer: @@ -16468,7 +16468,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: a8584303cab88c64396b5ab5919a979c, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -16513,7 +16513,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4861815824885354780 CanvasRenderer: @@ -16543,7 +16543,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 0f4e1bd115ad4f84186529b02a0b4922, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -21300,7 +21300,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &258489667526043778 CanvasRenderer: @@ -21330,7 +21330,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 6ecfdaafd9daa6d45af5a14459616de3, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -21411,7 +21411,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3263447105782331283 CanvasRenderer: @@ -21441,7 +21441,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 22e662a0742d9a244a1932259b5c44ff, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -21576,7 +21576,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8402034720335891649} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -22052,7 +22052,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8605553061101474209} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -22110,7 +22110,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5204368670701861032 CanvasRenderer: @@ -22140,7 +22140,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: e9519d822971b35499de46d0e83f25ac, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -22265,7 +22265,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -8.1} - m_SizeDelta: {x: 203, y: 202} + m_SizeDelta: {x: 125, y: 125} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &895385049157456594 CanvasRenderer: @@ -22295,7 +22295,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: eebf9222b4473934ebef618769ba810c, type: 3} + m_Sprite: {fileID: 21300000, guid: e6a5963f27c8b53499d493d382b551e7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -22464,7 +22464,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8769258757036769322} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua index 30cef86f55..fd06206f5b 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua @@ -35,10 +35,10 @@ function YiJingBaoKu:InitComponent() --mid self.grid = Util.GetGameObject(self.gameObject, "mid/content/grid") - for i = 1, self.grid.transform.childCount do - self._itemsList[i] = self.grid.transform:GetChild(i - 1) - self._itemsPosList[i] = self._itemsList[i]:GetComponent("RectTransform").localPosition - end + -- for i = 1, self.grid.transform.childCount do + -- self._itemsList[i] = self.grid.transform:GetChild(i - 1) + -- self._itemsPosList[i] = self._itemsList[i]:GetComponent("RectTransform").localPosition + -- end --bottom self.tip2 = Util.GetGameObject(self.gameObject, "tip"):GetComponent("Text") --effect @@ -125,6 +125,11 @@ end --界面打开或者重新打开后,界面刷新时调用(用于子类重写) function YiJingBaoKu:OnShow(_sortingOrder) + for i = 1, self.grid.transform.childCount do + self._itemsList[i] = self.grid.transform:GetChild(i - 1) + self._itemsPosList[i] = self._itemsList[i]:GetComponent("RectTransform").localPosition + LogError( self._itemsPosList[i].x .. self._itemsPosList[i].y) + end self.gameObject:SetActive(true) sortingOrder = _sortingOrder Util.AddParticleSortLayer(self.effect, sortingOrder + 1) @@ -205,8 +210,8 @@ function YiJingBaoKu:SetCardData() if not self.itemViewList[i] then self.itemViewList[i] = SubUIManager.Open(SubUIConfig.ItemView,cFront.transform) end - self.itemViewList[i]:OnOpen(false, v.reward, 1.1, false, false, false, sortingOrder) - self.itemViewList[i].transform.localPosition = Vector2.New(-73.5,78.5) + self.itemViewList[i]:OnOpen(false, v.reward, 0.7, false, false, false, sortingOrder) + self.itemViewList[i].transform.localPosition = Vector2.New(-46.9,49.8) cFront:GetComponent("RectTransform").rotation = Quaternion.Euler(Vector3.New(0, 0, 0)) cBack:GetComponent("RectTransform").rotation = Quaternion.Euler(Vector3.New(0, 90, 0)) self.itemViewList[i].gameObject:SetActive(true) @@ -222,8 +227,8 @@ function YiJingBaoKu:SetFinalReward() if not self.finalReward then self.finalReward = SubUIManager.Open(SubUIConfig.ItemView,self.addBtn.transform) end - self.finalReward:OnOpen(false, BlessingConfig[self.ActData.selectId].Reward, 1.1, false, false, false, sortingOrder) - self.finalReward.transform.localPosition = Vector2.New(-73.5,78.5) + self.finalReward:OnOpen(false, BlessingConfig[self.ActData.selectId].Reward, 0.7, false, false, false, sortingOrder) + self.finalReward.transform.localPosition = Vector2.New(-46.9,49.8) self.finalReward.gameObject:SetActive(true) self.tip.text = ItemConfig[BlessingConfig[self.ActData.selectId].Reward[1]].Name end @@ -304,8 +309,8 @@ function YiJingBaoKu:SetSingleCardData(index,item,reward) if not self.itemViewList[index] then self.itemViewList[index] = SubUIManager.Open(SubUIConfig.ItemView,root.transform) end - self.itemViewList[index]:OnOpen(false, reward, 1.1, false, false, false, sortingOrder) - self.itemViewList[index].transform.localPosition = Vector2.New(-73.5,78.5) + self.itemViewList[index]:OnOpen(false, reward, 0.7, false, false, false, sortingOrder) + self.itemViewList[index].transform.localPosition = Vector2.New(-46.9,49.8) self.itemViewList[index].gameObject:SetActive(true) end diff --git a/Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintHandBook.lua b/Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintHandBook.lua index e472dbb6ea..2455c5613b 100644 --- a/Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintHandBook.lua +++ b/Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintHandBook.lua @@ -22,7 +22,7 @@ function SoulPrintHandBook:InitComponent() this.mask = Util.GetGameObject(this.gameObject, "mask") for i = 1, 5 do tabs[i] = Util.GetGameObject(this.gameObject, "Tabs/Btn" .. i) - if i<3 then + if i<2 or i>5 then tabs[i]:SetActive(false) end end