【引导】升级后不弹引导修改
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@ -701,7 +701,7 @@ function this.ExcuteBattle()
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FightPointPassManager.ExecuteFightStory(curFightId, function(drop)
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UIManager.OpenPanel(UIName.RewardItemPopup, drop, 1, function()
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this:OnShow()
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end)
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end,1)
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end)
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end)
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else
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