diff --git a/Assets/ManagedResources/~Lua/Modules/NiuQiChongTian/NiuQiChongTianPanel.lua b/Assets/ManagedResources/~Lua/Modules/NiuQiChongTian/NiuQiChongTianPanel.lua index 91677b3d49..0dd40d688b 100644 --- a/Assets/ManagedResources/~Lua/Modules/NiuQiChongTian/NiuQiChongTianPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/NiuQiChongTian/NiuQiChongTianPanel.lua @@ -12,7 +12,7 @@ function NiuQiChongTianPanel:New(gameObject) end local TabBox = require("Modules/Common/TabBox") local _TabData={ [1] = { default = "Btn_hz_tongyong_002", select = "Btn_hz_tongyong_001", name = Language[12251] , nameNew = "英雄招募" ,rpType = RedPointType.NiuQiChongTian_1}, - [2] = { default = "Btn_hz_tongyong_002", select = "Btn_hz_tongyong_001", name = Language[12252] , nameNew = "妖晶消耗" ,rpType = RedPointType.NiuQiChongTian_2}, + [2] = { default = "Btn_hz_tongyong_002", select = "Btn_hz_tongyong_001", name = Language[12252] , nameNew = "钻石消耗" ,rpType = RedPointType.NiuQiChongTian_2}, -- [3] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = Language[12253] , nameNew = "极速探索" ,rpType = RedPointType.NiuQiChongTian_3}, } local _TabFontColor = { default = Color.New(255 / 255, 255 / 255, 255 / 255, 1),