diff --git a/Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua b/Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua index dbef38fccf..98f6def045 100644 --- a/Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua +++ b/Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua @@ -253,13 +253,13 @@ function this.SingleRideClickShowInfo(data,go) this.skillList[i].icon.sprite = this.spLoader:LoadSprite(GetResourcePath(data.Icon[i])) Util.AddOnceClick(this.skillList[i].btn,function() this.skillDes.gameObject:SetActive(true) - local data = {} - data.icon = GetResourcePath(data.Icon[i]) + local data1 = {} + data1.icon = GetResourcePath(data.Icon[i]) local strs = string.split(data.SkillEffect,"|") local strDes = string.split(strs[i],"#") - data.title = strDes[1] - data.des = strDes[2] - this.SetSkillDes(data) + data1.title = strDes[1] + data1.des = strDes[2] + this.SetSkillDes(data1) end) end end