From 9fe5c809b885e5ccdb34a2f6c0a32c360f124d28 Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Mon, 8 Nov 2021 10:20:19 +0800 Subject: [PATCH] =?UTF-8?q?=E7=81=B5=E5=85=BD=E7=95=8C=E9=9D=A2=E6=8A=80?= =?UTF-8?q?=E8=83=BD=E6=8F=8F=E8=BF=B0=E7=99=BD=E7=89=87=E4=BF=AE=E6=94=B9?= =?UTF-8?q?=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Setting/SettingPlayerRide.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua b/Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua index dbef38fccf..98f6def045 100644 --- a/Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua +++ b/Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua @@ -253,13 +253,13 @@ function this.SingleRideClickShowInfo(data,go) this.skillList[i].icon.sprite = this.spLoader:LoadSprite(GetResourcePath(data.Icon[i])) Util.AddOnceClick(this.skillList[i].btn,function() this.skillDes.gameObject:SetActive(true) - local data = {} - data.icon = GetResourcePath(data.Icon[i]) + local data1 = {} + data1.icon = GetResourcePath(data.Icon[i]) local strs = string.split(data.SkillEffect,"|") local strDes = string.split(strs[i],"#") - data.title = strDes[1] - data.des = strDes[2] - this.SetSkillDes(data) + data1.title = strDes[1] + data1.des = strDes[2] + this.SetSkillDes(data1) end) end end