英雄图鉴 法宝天赋按钮显示修改
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61a039fcf0
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@ -84,9 +84,11 @@ function HandBookHeroInfoPanel:InitComponent()
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this.godSoulBtnIcon=Util.GetGameObject(this.godSoulBtn,"icon"):GetComponent("Image")
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self.talismanBtn=Util.GetGameObject(self.gameObject,"TalismanBtn/panel")
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self.talismanObj=Util.GetGameObject(self.gameObject,"TalismanBtn")
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--self.talismanIcon=Util.GetGameObject(self.gameObject,"TalismanBtn/Icon"):GetComponent("Image")
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self.talentBtn=Util.GetGameObject(self.gameObject,"talentBtn/btn")
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self.talentObj=Util.GetGameObject(self.gameObject,"talentBtn")
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self.talentProgress=Util.GetGameObject(self.gameObject,"talentBtn/btn/progress"):GetComponent("Text")
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self.pizhiImg=Util.GetGameObject(self.gameObject,"pizhiImg"):GetComponent("Image")
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end
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@ -292,9 +294,9 @@ function this:UpdateHeroInfoData()
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this.posBtn.gameObject:SetActive(heroConFigData.ShowHeroLocation==1)
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this.posBtn.gameObject:SetActive(false)
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if heroConFigData.EquipTalismana then
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self.talismanBtn.gameObject:SetActive(true)
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self.talismanObj.gameObject:SetActive(true)
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else
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self.talismanBtn.gameObject:SetActive(false)
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self.talismanObj.gameObject:SetActive(false)
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end
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-- if heroConFigData.EquipTalismana~=nil then
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@ -320,9 +322,14 @@ function this:UpdateHeroInfoData()
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-- self.talentBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite(talentBtnImage)
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local OpenPassiveSkillRules = heroStar >= HeroManager.awakeNextStarIndex and heroConFigData.Awaken or heroConFigData.OpenPassiveSkillRules
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OpenPassiveSkillRules=GetPassiveByMaxStar(heroConFigData,OpenPassiveSkillRules)
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if OpenPassiveSkillRules then
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LogError("#OpenPassiveSkillRules=================="..#OpenPassiveSkillRules)
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if OpenPassiveSkillRules and #OpenPassiveSkillRules>0 then
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local openlists,compoundOpenNum,compoundNum = HeroManager.GetAllPassiveSkillIds(heroConFigData,breakId,upStarId)
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self.talentProgress.text = #openlists - compoundOpenNum .."/"..#OpenPassiveSkillRules - compoundNum
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self.talentObj:SetActive(true)
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else
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self.talentObj:SetActive(false)
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end
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Util.AddOnceClick(self.talentBtn,function()
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if heroStar==11 then
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