【家园】提交
parent
fbe50eb413
commit
a07fdc40ac
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@ -2623,9 +2623,10 @@ RectTransform:
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m_AnchorMax: {x: 0, y: 1}
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@ -2685,12 +2686,12 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Pivot: {x: 0.5, y: 0.5}
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@ -8567,7 +8568,6 @@ RectTransform:
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m_Father: {fileID: 1101023488916946089}
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@ -9516,7 +9516,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 7164347909414573019}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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@ -11244,7 +11244,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 7170594154832535396}
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m_RootOrder: 10
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m_RootOrder: 9
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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@ -6547,7 +6547,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_SizeDelta: {x: 60, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1768263974513368297
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CanvasRenderer:
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@ -6579,7 +6579,7 @@ MonoBehaviour:
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_FontData:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_FontSize: 30
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 3
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@ -6590,7 +6590,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u52A0\u901F"
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m_Text: "\u7279\u6743\u52A0\u901F"
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LanguageIndex: 0
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--- !u!114 &8618035793283017194
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MonoBehaviour:
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@ -7140,7 +7140,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_SizeDelta: {x: 60, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &188231627901731036
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CanvasRenderer:
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@ -7172,7 +7172,7 @@ MonoBehaviour:
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m_FontData:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_FontSize: 30
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 3
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@ -7183,7 +7183,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u52A0\u901F"
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m_Text: "\u7279\u6743\u52A0\u901F"
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LanguageIndex: 0
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--- !u!114 &1745825756369886717
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MonoBehaviour:
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@ -9802,7 +9802,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_SizeDelta: {x: 60, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4774252036350291411
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CanvasRenderer:
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@ -9834,10 +9834,10 @@ MonoBehaviour:
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m_FontData:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_FontSize: 36
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m_FontSize: 30
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 3
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m_MinSize: 0
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m_Alignment: 4
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m_AlignByGeometry: 0
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@ -9845,7 +9845,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u52A0\u901F"
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m_Text: "\u7279\u6743\u52A0\u901F"
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LanguageIndex: 0
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MonoBehaviour:
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@ -10543,7 +10543,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_SizeDelta: {x: 60, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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CanvasRenderer:
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@ -10575,7 +10575,7 @@ MonoBehaviour:
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m_FontData:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_FontSize: 36
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m_FontSize: 30
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 3
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@ -13708,7 +13708,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_SizeDelta: {x: 60, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8554166235160559710
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CanvasRenderer:
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@ -13740,7 +13740,7 @@ MonoBehaviour:
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m_FontData:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_FontSize: 36
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m_FontSize: 30
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 3
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@ -13751,7 +13751,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u52A0\u901F"
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m_Text: "\u7279\u6743\u52A0\u901F"
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LanguageIndex: 0
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MonoBehaviour:
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@ -17594,7 +17594,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_SizeDelta: {x: 60, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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CanvasRenderer:
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m_FontData:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_FontSize: 30
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 3
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@ -17637,7 +17637,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u52A0\u901F"
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m_Text: "\u7279\u6743\u52A0\u901F"
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MonoBehaviour:
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@ -18387,7 +18387,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_SizeDelta: {x: 60, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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CanvasRenderer:
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@ -18419,7 +18419,7 @@ MonoBehaviour:
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m_FontData:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_FontSize: 36
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m_FontSize: 30
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 3
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@ -18430,7 +18430,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u52A0\u901F"
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m_Text: "\u7279\u6743\u52A0\u901F"
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LanguageIndex: 0
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--- !u!114 &2402848269352071433
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MonoBehaviour:
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@ -1028,6 +1028,9 @@ RedPointType = {
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LingMaiMiJing = 920,--灵脉秘境
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chaozhifanli = 90001,
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--家园红点
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HomeLand = 700--主城家园红点
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}
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RedPointStatus = {
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@ -57,7 +57,7 @@ function this:OnShow(_parent,_args)
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this.limit:SetActive(true)
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this.harvest:SetActive(true)
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this.limitIcon.sprite = this.spLoader:LoadSprite(GetSpriteNameByItemId(data.dataSingle.Storage[1][1]))
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this.limitNum = data.dataSingle.Storage[1][2]
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this.limitNum.text = data.dataSingle.Storage[1][2]
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this.harvestNum.text = string.format("%s/每小时",data.dataSingle.Gain[2])
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this.harvestIcon.sprite = this.spLoader:LoadSprite(GetSpriteNameByItemId(data.dataSingle.Gain[1]))
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@ -226,4 +226,87 @@ function this.CheckPrivilege(func)
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end
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end
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--烦人的红点检测(我决定1-4写一个、5写一个,6写一个、任务写一个、7移植过来,然后写个总的检测跑一遍所有)
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function this.CheckRedMain()
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if this.Check1to5Building() then
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LogRed("1")
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return true
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end
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if this.CheckMission() then
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LogRed("2")
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return true
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end
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if this.CheckEquipUpgrade() then
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LogRed("3")
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return true
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end
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LogRed("4")
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return false
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end
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function this.Check1to5Building()
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local data = this.BuildData
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for i = 1, 5 do
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if this.singleUpgrade(i) or this.singleGet(i) then
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return true
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end
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end
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return false
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end
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--1-5建筑的单个升级
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function this.singleUpgrade(id)
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local data = this.BuildData[id].dataSingle
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LogGreen("Id:"..tostring(data.Id))
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if BagManager.GetTotalItemNum(data.Cost[1][1]) >= data.Cost[1][2] then--所需材料够
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if not data.Rule or (this.BuildData[data.Rule[1]].level >= data.Rule[2]) then--到达升级条件
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return true
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end
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end
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return false
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end
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--1-4建筑的单个领取
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function this.singleGet(id)
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local data = this.BuildData[id]
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if data.dataMain.Type == 1 then
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return (GetTimeStamp() - data.startTime)/60*data.dataSingle.Gain[2] >= data.dataSingle.Storage[1][2]
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end
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return false
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end
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--检测任务
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function this.CheckMission()
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local data = this.SetRewardData()
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for index, value in ipairs(data) do
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if value.state == 1 then
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return true
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end
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end
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return false
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end
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--摘星阁
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function this.CheckEquipUpgrade()
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for i = 1, 4 do
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if this.CheckSingleEquipUpgrade(i) then
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return true
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end
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end
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return false
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end
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--摘星阁单个装备检测
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function this.CheckSingleEquipUpgrade(id)
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local bool = false
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local data = this.EquipData[id]
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if BagManager.GetTotalItemNum(data.Cost[1][1]) >= data.Cost[1][2] then--所需材料够
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if this.BuildData[data.Limit[1]].level >= data.Limit[2] then--到达升级条件
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bool = true
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end
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end
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return bool
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end
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return HomeLandManager
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@ -646,7 +646,6 @@ function this.ExecuteLoading()
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--[[[5] = ]]function() NetManager.AllEquipTreasureRequest(0, LoadingPanel.OnStep) end, -- 宝物
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-- [[[6] = ]]function() NetManager.GetSoulPrintDataRequest(0, LoadingPanel.OnStep) end, -- 魂印(走背包了)
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--[[[7] = ]]function() NetManager.DiffMonsterRequest(0,LoadingPanel.OnStep) end, -- 异妖
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--[[[55] =]]function() HomeLandManager.GetData(LoadingPanel.OnStep) end, --家园获取数据
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--[[[8] = ]]function() NetManager.HeroInfoRequest(0, LoadingPanel.OnStep) end, -- 神将信息
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--[[[9] = ]]function() NetManager.TeamInfoRequest(LoadingPanel.OnStep) end, -- 编队
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--[[[10] =]]function() NetManager.GetAllMailData(LoadingPanel.OnStep) end, -- 邮件
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@ -697,6 +696,7 @@ function this.ExecuteLoading()
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--[[[52] =]]function() NetManager.GetLingMaiInfoRequest(0,LoadingPanel.OnStep) end, --灵脉秘境
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--[[[53] =]]function() NetManager.SendGetTailsmanSoulData(LoadingPanel.OnStep) end, --法宝之灵
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--[[[54] =]]function() NetManager.RequestArenaRankData(1,LoadingPanel.OnStep) end, --获取竞技场数据
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--[[[55] =]]function() HomeLandManager.GetData(LoadingPanel.OnStep) end, --家园获取数据
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function() -- 登录请求最终接口,所有请求放在此接口之前
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-- 登录成功确认
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NetManager.LoginConfimRequest()
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@ -152,10 +152,12 @@ function this:InitComponent()
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this.btnPokemon = Util.GetGameObject(this.gameObject, "scene/layer6/btnPokemon")
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-- this.btnTianFu = Util.GetGameObject(this.gameObject, "scene/layer6/btnTianFu")
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this.btnWaiDi = Util.GetGameObject(this.gameObject, "scene/layer4/btnWaiDi")
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this.btnHomeLand = Util.GetGameObject(this.gameObject, "scene/layer6/btnHomeLand")
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this.btnJumpServer = Util.GetGameObject(this.gameObject, "scene/layer4/btnJumpServer")--跨服
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this.btnWaiDi:SetActive(false)
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--家园
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this.btnHomeLand = Util.GetGameObject(this.gameObject, "scene/layer6/btnHomeLand")
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this.btnHomeLand:SetActive(true)
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--跨服
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this.btnJumpServer = Util.GetGameObject(this.gameObject, "scene/layer4/btnJumpServer")
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this.btnCompoundHero = Util.GetGameObject(this.gameObject, "scene/layer3/btnCompoundHero")
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this.btnTianShuMiJuan = Util.GetGameObject(this.gameObject, "scene/layer6/btnTianShuMiJuan")
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this.btnXingYunTanBao = Util.GetGameObject(this.gameObject, "bg/btnXingYunTanBao")
|
||||
|
@ -198,7 +200,7 @@ function this:InitComponent()
|
|||
this.rpSecretBox = Util.GetGameObject(this.btnSecretBox, "redPoint")
|
||||
this.rpYiYao = Util.GetGameObject(this.btnYiYao, "redPoint")
|
||||
this.rpAlien = Util.GetGameObject(this.btnWaiDi, "redPoint")
|
||||
this.rpbtnHomeLand = Util.GetGameObject(this.btnHomeLand, "redPoint")
|
||||
this.rpbtnHomeLand = Util.GetGameObject(this.btnHomeLand, "redPoint")--家园
|
||||
this.rpCompoundHero = Util.GetGameObject(this.btnCompoundHero, "redPoint")--神将合成、置换
|
||||
this.rpPokemon = Util.GetGameObject(this.btnPokemon, "redPoint")--灵兽
|
||||
this.rpbtnTianShuMiJuan = Util.GetGameObject(this.btnTianShuMiJuan, "redPoint")--灵兽
|
||||
|
@ -712,6 +714,7 @@ function this.BindRedPoint()
|
|||
BindRedPointObject(RedPointType.Alien, this.rpAlien)
|
||||
BindRedPointObject(RedPointType.DiffMonster, this.rpYiYao)
|
||||
-- BindRedPointObject(RedPointType.Vientiane, this.rpColorfulWorld)
|
||||
BindRedPointObject(RedPointType.HomeLand, this.rpbtnHomeLand)
|
||||
BindRedPointObject(RedPointType.PokemonMainCity, this.rpPokemon)
|
||||
BindRedPointObject(RedPointType.HongMeng,this.HongMengRedPoint)
|
||||
BindRedPointObject(RedPointType.TianShuMiJuan,this.rpbtnTianShuMiJuan)
|
||||
|
@ -736,6 +739,7 @@ function this.ClearRedPoint()
|
|||
ClearRedPointObject(RedPointType.Alien, this.rpAlien)
|
||||
ClearRedPointObject(RedPointType.DiffMonster, this.rpYiYao)
|
||||
-- ClearRedPointObject(RedPointType.Vientiane, this.rpColorfulWorld)
|
||||
ClearRedPointObject(RedPointType.HomeLand, this.rpbtnHomeLand)
|
||||
ClearRedPointObject(RedPointType.PokemonMainCity, this.rpPokemon)
|
||||
ClearRedPointObject(RedPointType.HongMeng,this.HongMengRedPoint)
|
||||
ClearRedPointObject(RedPointType.TianShuMiJuan,this.rpbtnTianShuMiJuan)
|
||||
|
|
|
@ -6395,6 +6395,7 @@ end
|
|||
|
||||
--摘星阁装备强化信息请求
|
||||
function NetManager.EquipIntensifyRequset(_type,func)
|
||||
local oldWarPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)
|
||||
local data = PlayerInfoProto_pb.EquipIntensifyRequset()
|
||||
data.type = _type
|
||||
local msg = data:SerializeToString()
|
||||
|
@ -6403,6 +6404,14 @@ function NetManager.EquipIntensifyRequset(_type,func)
|
|||
local msg = PlayerInfoProto_pb.EquipIntensifyResponse()
|
||||
msg:ParseFromString(data)
|
||||
HomeLandManager.GetServerEquipData(msg,function ()
|
||||
--设置脏数据
|
||||
HeroPropManager.SetFuncPropDirty(Hero_Prop_Type.Equip)
|
||||
--获取新战力
|
||||
NetManager.RequestUserForceChange(FormationTypeDef.FORMATION_NORMAL)
|
||||
local tempPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)
|
||||
if oldWarPower ~= tempPower then
|
||||
UIManager.OpenPanel(UIName.WarPowerChangeNotifyPanelV2,{oldValue = oldWarPower,newValue = tempPower})
|
||||
end
|
||||
if func then
|
||||
func(msg)
|
||||
end
|
||||
|
|
|
@ -649,6 +649,8 @@ function this.RegisterRedCheckFunc()
|
|||
RPData:AddCheckFunc(RedPointType.Gem,GemManager.RedPointCheck,FUNCTION_OPEN_TYPE.Gem)
|
||||
|
||||
RPData:AddCheckFunc(RedPointType.chaozhifanli,DynamicActivityManager.CheckRedPointPremium)
|
||||
--家园
|
||||
RPData:AddCheckFunc(RedPointType.HomeLand,HomeLandManager.CheckRedMain)
|
||||
end
|
||||
|
||||
-- 向红点绑定物体
|
||||
|
|
Loading…
Reference in New Issue