diff --git a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua index 1f3532b147..da2dfabe33 100644 --- a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua @@ -45,8 +45,8 @@ function HandBookRoleInfoLayout:InitComponent() self.posBtn= Util.GetGameObject(self.gameObject,"dingwei") self.posTxt=Util.GetGameObject(self.gameObject,"dingwei/PosInfo"):GetComponent("Text") self.lvTxt=Util.GetGameObject(self.gameObject,"lvObj/lvTxt"):GetComponent("Text") - self.proImg=Util.GetGameObject(self.gameObject,"posImage"):GetComponent("Image") - self.proTxt=Util.GetGameObject(self.gameObject,"posText2"):GetComponent("Text") + self.proImg=Util.GetGameObject(self.gameObject,"PosImage"):GetComponent("Image") + self.proTxt=Util.GetGameObject(self.gameObject,"PosText2"):GetComponent("Text") self.btnsLayer=Util.GetGameObject(self.gameObject,"skillBtns"):GetComponent("Canvas") allBtns={} for i = 1, 6 do