From a0e8b9c7dabb21ba831ecb77b7d58a6d45b25eea Mon Sep 17 00:00:00 2001 From: xiejun <467745540@qq.com> Date: Mon, 19 Feb 2024 18:15:23 +0800 Subject: [PATCH] =?UTF-8?q?=E8=8B=B1=E9=9B=84=E5=9B=BE=E9=89=B4=E9=97=AE?= =?UTF-8?q?=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua index 1f3532b147..da2dfabe33 100644 --- a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua @@ -45,8 +45,8 @@ function HandBookRoleInfoLayout:InitComponent() self.posBtn= Util.GetGameObject(self.gameObject,"dingwei") self.posTxt=Util.GetGameObject(self.gameObject,"dingwei/PosInfo"):GetComponent("Text") self.lvTxt=Util.GetGameObject(self.gameObject,"lvObj/lvTxt"):GetComponent("Text") - self.proImg=Util.GetGameObject(self.gameObject,"posImage"):GetComponent("Image") - self.proTxt=Util.GetGameObject(self.gameObject,"posText2"):GetComponent("Text") + self.proImg=Util.GetGameObject(self.gameObject,"PosImage"):GetComponent("Image") + self.proTxt=Util.GetGameObject(self.gameObject,"PosText2"):GetComponent("Text") self.btnsLayer=Util.GetGameObject(self.gameObject,"skillBtns"):GetComponent("Canvas") allBtns={} for i = 1, 6 do