四灵提交
parent
a5c837d8a7
commit
a0ffc1244b
File diff suppressed because it is too large
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@ -125,6 +125,7 @@ end
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function this.SetSingleMonster(id)
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local herodata = {}
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local _configData = ConfigManager.GetConfigData(ConfigName.HeroConfig,id)
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herodata.heroConfig = _configData
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herodata.heroViewConfig = _configData
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herodata.live = GetResourcePath(_configData.Live)
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herodata.painting = GetResourcePath(_configData.Painting)
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@ -26,12 +26,13 @@ function FourElementSingleWave:InitComponent(go,_data,_curType)
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self.bg = Util.GetGameObject(go,"bg"):GetComponent("Image")
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self.rewardGrid = Util.GetGameObject(self.reward,"grid")
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self.frame=Util.GetGameObject(self.hero,"Bg1"):GetComponent("Image")
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--self.icon=Util.GetGameObject(self.hero, "Mask/icon"):GetComponent("RawImage")
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self.icon=Util.GetGameObject(self.hero, "Mask/icon"):GetComponent("Image")
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self.icon=Util.GetGameObject(self.hero, "Mask/icon"):GetComponent("RawImage")
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--self.icon=Util.GetGameObject(self.hero, "Mask/icon"):GetComponent("Image")
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self.lv = Util.GetGameObject(self.hero, "lv/Text"):GetComponent("Text")
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self.pro = Util.GetGameObject(self.hero, "Pro/Image"):GetComponent("Image")
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self.fg = Util.GetGameObject(self.hero,"Bg2"):GetComponent("Image")
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self.starGrid = Util.GetGameObject(self.hero,"starGrid")
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--self.starGrid = Util.GetGameObject(self.hero,"starGrid")
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self.starGrid = Util.GetGameObject(self.hero,"StarGrid")
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self.name=Util.GetGameObject(self.hero,"Name/Text"):GetComponent("Text")
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self.data = _data
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@ -78,7 +79,10 @@ function FourElementSingleWave:OnOpen()
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Util.AddOnceClick(self.pass.gameObject, function()
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UIManager.OpenPanel(UIName.ExpeditionMonsterInfoPopup,EXPEDITON_POPUP_TYPE.FourElementMonster,self.trailData.fourElementType,self.data.wave)
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end)
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Util.AddOnceClick(self.hero, function()
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-- Util.AddOnceClick(self.hero, function()
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-- UIManager.OpenPanel(UIName.ExpeditionMonsterInfoPopup,EXPEDITON_POPUP_TYPE.FourElementMonster,self.trailData.fourElementType,self.data.wave)
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-- end)
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Util.AddOnceClick(self.frame.gameObject, function()
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UIManager.OpenPanel(UIName.ExpeditionMonsterInfoPopup,EXPEDITON_POPUP_TYPE.FourElementMonster,self.trailData.fourElementType,self.data.wave)
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end)
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Util.AddOnceClick(self.fight, function()
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@ -140,16 +144,16 @@ end
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--设置每条英雄数据
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function FourElementSingleWave:SingleHeroDataShow(monConfig,heroData)
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self.frame.sprite=Util.LoadSprite(GetHeroCardStarBg[monConfig.Star])
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-- local liveName = heroData.live
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-- local roleConfig = ConfigManager.GetConfigData(ConfigName.RoleConfig, heroData.heroConfig.Id)
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-- local scale = roleConfig.play_liveScale
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-- local livePos = Vector3.New(roleConfig.offset[1], roleConfig.offset[2], 0)
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-- self.icon.texture = CardRendererManager.GetSpineTexture(1, liveName, Vector3.one * scale, livePos, true)
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-- self.icon.transform.localScale = Vector3.one
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-- self.icon.transform.localPosition = Vector3.zero
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local liveName = heroData.live
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local roleConfig = ConfigManager.GetConfigData(ConfigName.RoleConfig, heroData.heroConfig.Id)
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local scale = roleConfig.play_liveScale
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local livePos = Vector3.New(roleConfig.offset[1], roleConfig.offset[2], 0)
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self.icon.texture = CardRendererManager.GetSpineTexture((self.data.wave%6 == 0 and 6 or self.data.wave%6), liveName, Vector3.one * scale, livePos, true)
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self.icon.transform.localScale = Vector3.one
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self.icon.transform.localPosition = Vector3.zero
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self.lv.text = monConfig.Level
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self.pro.sprite= Util.LoadSprite(GetProStrImageByProNum(heroData.property))
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self.icon.sprite = Util.LoadSprite(heroData.painting)
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--self.icon.sprite = Util.LoadSprite(heroData.painting)
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SetCardStars(self.starGrid,monConfig.Star)
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self.fg.sprite = Util.LoadSprite(GetHeroCardStarFg[monConfig.Star])
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self.name.text = heroData.name
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