diff --git a/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua b/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua index faeafcfa70..10f7d23c47 100644 --- a/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua @@ -733,7 +733,7 @@ function this.OnLoginClick() this.SetServerList(data) -- 还是不可进状态则提示服务器维护中 if not LoginManager.IsServerStateEnterable(LoginManager.state) then - PopupTipPanel.ShowTip("服务器还未开启哦,请道友稍后片刻,具体开服时间可见公告~") + PopupTipPanel.ShowTip("服务器还未开启哦,具体开服时间可见公告~") RequestPanel.Hide() else -- 开始登录 diff --git a/Assets/ManagedResources/~Lua/Modules/Login/ServerListSelectPanel.lua b/Assets/ManagedResources/~Lua/Modules/Login/ServerListSelectPanel.lua index b54d0a9e97..0a1fe4297f 100644 --- a/Assets/ManagedResources/~Lua/Modules/Login/ServerListSelectPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Login/ServerListSelectPanel.lua @@ -73,7 +73,7 @@ function ServerListSelectPanel:SetServerList() serverItem:SetVisible(true) serverItem.cloneObj:GetComponent("Button").onClick:AddListener(function() if not LoginManager.IsServerStateEnterable(serverInfo.state) then - PopupTipPanel.ShowTip("服务器还未开启哦,请道友稍后片刻,具体开服时间可见公告~") + PopupTipPanel.ShowTip("服务器还未开启哦,具体开服时间可见公告~") return end if self.context.callback then @@ -127,7 +127,7 @@ function ServerListSelectPanel:QuickSeverClicked(gameObject, serverId) Util.AddOnceClick(gameObject, function() local serverInfo = self:GetServerInfo(serverId) if not LoginManager.IsServerStateEnterable(serverInfo.state) then - PopupTipPanel.ShowTip("服务器还未开启哦,请道友稍后片刻,具体开服时间可见公告~") + PopupTipPanel.ShowTip("服务器还未开启哦,具体开服时间可见公告~") return end if self.context.callback then