魂印修改提交
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709ae04c7f
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a1e4acd488
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@ -264,8 +264,7 @@ end
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function this.SetSoulPrint(soulPos,did)
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local soulPrintList = {}
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if (#soulPos >= 1) then
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local soulPrintList = {}
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if (#soulPos > 0) then
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for i, v in ipairs(soulPos) do
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local soulPrint = {equipId = v.equipId, position = v.position}
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SoulPrintManager.AddSoulPrintUpHeroDynamicId(v.equipId, did)
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