【推送礼包】提示文字修改

dev_chengFeng
ZhangBiao 2021-04-27 23:13:07 +08:00
parent a357ae16d4
commit a22d0851a0
1 changed files with 29 additions and 25 deletions

View File

@ -178,37 +178,41 @@ function this:Refresh()
end
Util.GetGameObject(self.gameObject,activityType[curType].comp):SetActive(true)
local level = 0
if (PlayerManager.level)%10 == 8 then
level = PlayerManager.level
else
level = (math.floor(PlayerManager.level/10)-1)*10+8
end
-- local level = 0
-- if (PlayerManager.level)%10 == 8 then
-- level = PlayerManager.level
-- else
-- level = (math.floor(PlayerManager.level/10)-1)*10+8
-- end
rechargeNum= VipManager.GetChargedNum()
if curType == 1 then
this.tip.text = Language[11937]..level..Language[12174] or ""
-- this.tip.text = Language[11937]..level..Language[12174] or ""
this.tip.text = string.format("恭喜您等级提升至%s级我们为您准备了超值礼包助您提升战力!!!",RechargeConfig[curGiftId].Desc)
-- elseif curType == 3 then
-- local specialConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,93).Value
-- local num = tonumber(specialConfig)
-- local value = fightLevelConfig[FightPointPassManager.lastPassFightId].SortId
-- local value2 = GetLanguageStrById(ConfigManager.GetConfigDataByKey(ConfigName.MainLevelConfig,"SortId",math.floor(value/num)*num).Name)
-- this.tip.text =Language[11939]..value2..Language[11940]
-- elseif curType == 4 then
-- local specialConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,92).Value
-- local str = string.split(specialConfig,"|")
-- local nums = string.split(str[1],"#")
-- local canGet = false
-- local value = MonsterCampManager.monsterWave
-- local value2 = 0
-- if value <= tonumber(nums[#nums]) then
-- local temp = tonumber(nums[#nums]) - tonumber(nums[#nums-1])
-- value2 = math.floor(value/temp) * temp
-- else
-- value2 = math.floor((value - tonumber(nums[#nums]))/tonumber(str[2]))* tonumber(str[2]) + tonumber(nums[#nums])
-- end
elseif curType == 3 then
local specialConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,93).Value
local num = tonumber(specialConfig)
local value = fightLevelConfig[FightPointPassManager.lastPassFightId].SortId
local value2 = GetLanguageStrById(ConfigManager.GetConfigDataByKey(ConfigName.MainLevelConfig,"SortId",math.floor(value/num)*num).Name)
this.tip.text =Language[11939]..value2..Language[11940]
this.tip.text = string.format("恭喜通关当前关卡,我们为您准备了超值礼包,助您战力飙升")
elseif curType == 4 then
local specialConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,92).Value
local str = string.split(specialConfig,"|")
local nums = string.split(str[1],"#")
local canGet = false
local value = MonsterCampManager.monsterWave
local value2 = 0
if value <= tonumber(nums[#nums]) then
local temp = tonumber(nums[#nums]) - tonumber(nums[#nums-1])
value2 = math.floor(value/temp) * temp
else
value2 = math.floor((value - tonumber(nums[#nums]))/tonumber(str[2]))* tonumber(str[2]) + tonumber(nums[#nums])
end
this.tip.text =Language[11941]..value2..Language[11942]
this.tip.text = string.format("恭喜您击败心魔挑战成功,我们为您准备了超值礼包,帮助您击杀心魔快速通关!")
else
this.tip.text = ""
end