diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/WishHeroRewardPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/WishHeroRewardPopup.lua index 7d5a90e20f..2cdcf155e0 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/WishHeroRewardPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/WishHeroRewardPopup.lua @@ -123,7 +123,12 @@ function this.SetScrollPre(root,data) goBtn:SetActive(false) getBtn:SetActive(false) local mask=Util.GetGameObject(root,"mask") - info.text="宝箱"..wishData.Level.."级奖励,心愿概率提升为"..wishData.Weight/100 .."%" + if type==1 then + info.text="宝箱"..wishData.Level.."级奖励,心愿概率提升为: 传说"..wishData.Weight/100 .."%".." 神话"..wishData.MythWeight/100 .."%" + else + info.text="宝箱"..wishData.Level.."级奖励,心愿概率提升为:"..wishData.Weight/100 .."%" + end + if not itemList[root] then itemList[root] = {} end