From a2bfc348337d93f4933b1e73613b2045050844f0 Mon Sep 17 00:00:00 2001 From: gaoxin Date: Sun, 1 Nov 2020 14:45:09 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E9=9F=B3=E6=95=88=E3=80=91=E6=89=93?= =?UTF-8?q?=E5=BC=80=E7=95=8C=E9=9D=A2=E6=92=AD=E6=94=BE=E9=9F=B3=E6=95=88?= =?UTF-8?q?=E6=97=B6=E4=B8=8D=E5=86=8D=E6=92=AD=E6=94=BE=E7=82=B9=E5=87=BB?= =?UTF-8?q?=E9=9F=B3=E6=95=88?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Base/BasePanel.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Base/BasePanel.lua b/Assets/ManagedResources/~Lua/Base/BasePanel.lua index 2ef311e3bd..c48dad29e0 100644 --- a/Assets/ManagedResources/~Lua/Base/BasePanel.lua +++ b/Assets/ManagedResources/~Lua/Base/BasePanel.lua @@ -60,7 +60,8 @@ function BasePanel:OpenUI(IsBackOpen, ...) self:OnShow() -- 判断是否要播放界面打开音效 if self.uiConfig.openAudio then - SoundManager.PlaySound(self.uiConfig.openAudio) + -- SoundManager.PlaySound(self.uiConfig.openAudio) + PlaySoundWithoutClick(self.uiConfig.openAudio) end end Game.GlobalEvent:DispatchEvent(GameEvent.UI.OnOpen, self.uiConfig.id, self)