Merge branch '战斗优化v_n.0' into master_develop
commit
a2c6290cc2
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@ -137,7 +137,7 @@ function this.GetTableStaticData()
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--宝箱能出现的时间(60秒加一次收益)
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this.adventureRefresh = GameSetting[1].AdventureRefresh
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--宝箱不领取最多能增长奖励的时间(10个小时)
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this.adventureOffline = GameSetting[1].AdventureOffline
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this.adventureOffline = GameSetting[1].AdventureOffline + PrivilegeManager.GetPrivilegeNumber(2002)
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--this.adventureFastBattle = GameSetting[1].AdventureFastBattle
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--冒险宝箱显示的三种状态(达到多少时间显示什么宝箱)
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--每日奖励
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@ -215,6 +215,8 @@ function this.GetAdventureData()
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end
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this.StartCountDown()
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Game.GlobalEvent:DispatchEvent(GameEvent.Adventure.OnRefreshData)
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this.GetTableStaticData()
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end
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-- 获取妖晶急速探索次数
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