变身卡升级升星去除 消耗妖精显示
parent
06022bf0ae
commit
a2d3393829
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@ -38,6 +38,8 @@ function this:InitComponent()
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this.costGrid = Util.GetGameObject(this.costLayout, "costGrid")
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this.costImg = Util.GetGameObject(this.costLayout, "costItem/Image"):GetComponent("Image")
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this.costTxt = Util.GetGameObject(this.costLayout, "costItem/Text"):GetComponent("Text")
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this.costImg.gameObject:SetActive(false)
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this.costTxt.gameObject:SetActive(false)
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this.costItem=Util.GetGameObject(this.costLayout, "costGrid/costItem")
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this.frame=Util.GetGameObject(this.costItem, "frame"):GetComponent("Image")
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this.iconDefault=Util.GetGameObject(this.costItem, "iconDefault")
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@ -211,8 +213,8 @@ function this.UpdateWin()
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this.upStarText.text="升 星"
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if starConfig.PropList[2] then
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this.costImg.gameObject:SetActive(true)
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this.costTxt.gameObject:SetActive(true)
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this.costImg.gameObject:SetActive(false)
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this.costTxt.gameObject:SetActive(false)
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local costItemConfig=ConfigManager.GetConfigData(ConfigName.ItemConfig,starConfig.PropList[2][1])
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local haveItemNum=BagManager.GetItemCountById(costItemConfig.Id)
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if haveItemNum<starConfig.PropList[2][2] then
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