Revert "tips loading tijiao"

This reverts commit 27066d7033.
dev_chengFeng
zhangqiang 2021-01-26 11:00:12 +08:00
parent 6a100b3199
commit a2ed23dd24
3 changed files with 6 additions and 10 deletions

View File

@ -109,8 +109,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -9.5, y: -5.1000004}
m_SizeDelta: {x: 883.1, y: 30}
m_AnchoredPosition: {x: 0, y: -5.1000004}
m_SizeDelta: {x: 720, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222588509206233048
CanvasRenderer:
@ -147,13 +147,13 @@ MonoBehaviour:
m_BestFit: 0
m_MinSize: 2
m_MaxSize: 40
m_Alignment: 1
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text:
m_Text: "\u6B63\u5728\u66F4\u65B0\u6E38\u620F\u8D44\u6E90... 43%"
LanguageIndex: 10922
--- !u!1 &1532315163269532
GameObject:

View File

@ -180,7 +180,6 @@ ConfigName = {
SpiritAnimalSummon = "SpiritAnimalSummon",
NewHeroConfig = "NewHeroConfig",
PlayerHeadIcon = "PlayerHeadIcon",
Tips = "TipsConfig",
}
require "Framework/GameDataBase"

View File

@ -2,7 +2,6 @@
LoadingPanel = Inherit(BasePanel)
local this = LoadingPanel
local sprites = {"loding1"}
local tipsConfig = ConfigManager.GetConfig(ConfigName.Tips)
--初始化组件(用于子类重写)
function LoadingPanel:InitComponent()
Log("LoadingPanel:InitComponent")
@ -19,9 +18,6 @@ function LoadingPanel:OnOpen()
math.randomseed(os.time())
index = math.random(1, #sprites)
this.bg.sprite = Util.LoadSprite(sprites[index])
math.randomseed(os.time())
index = math.random(1, 20)
this.Tip.text = tipsConfig[index].Tips
end
local callList = {}
@ -73,6 +69,7 @@ function LoadingPanel.Start()
this.Slider.maxValue = #callList - 1
this.Slider.value = curIndex
--"你知道嘛:充值会让你变得更强!" --Language[11346]
this.Tip.text = ""
LoadingPanel.OnStep()
end