diff --git a/Assets/ManagedResources/~Lua/Modules/FightLevel/FightLevelTrialPanel.lua b/Assets/ManagedResources/~Lua/Modules/FightLevel/FightLevelTrialPanel.lua index 12952e01d4..da1cba29e1 100644 --- a/Assets/ManagedResources/~Lua/Modules/FightLevel/FightLevelTrialPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/FightLevel/FightLevelTrialPanel.lua @@ -166,10 +166,14 @@ function FightLevelTrialPanel:SingleDataShow(item,data,index) if not self.itemList[item] then self.itemList[item] = {} end + for i = 1, #self.itemList do + self.itemList[item][i].gameObject:SetActive(false) + end for i = 1, #data.otherData.Reward do if not self.itemList[item][i] then self.itemList[item][i] = SubUIManager.Open(SubUIConfig.ItemView,reward.transform) end + self.itemList[item][i].gameObject:SetActive(true) self.itemList[item][i]:OnOpen(false, data.otherData.Reward[i], 0.8,false,false,false,self.sortingOrder) end Util.AddOnceClick(getBtn,function ()