灵兽羁绊提交
parent
e9f42ce609
commit
a39bc32ef6
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@ -36,18 +36,19 @@ end
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function this.ShowPokemonFetterData()
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function this.ShowPokemonFetterData()
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local curGetAllPokemonFetter = PokemonManager.GetAllPokemonFetterDatas()
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local curGetAllPokemonFetter = PokemonManager.GetAllPokemonFetterDatas()
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LogBlue("#羁绊个数:"..#curGetAllPokemonFetter)
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for i,v in ipairs(curGetAllPokemonFetter) do
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LogGreen("v.id:"..v.id.." v.enabled:"..v.enabled)
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end
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curPokemonSidList = PokemonManager.GetAllPokemonGetDatas()
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curPokemonSidList = PokemonManager.GetAllPokemonGetDatas()
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LogGreen("#curPokemonSidList:"..LengthOfTable(curPokemonSidList))
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LogGreen("#curPokemonSidList:"..LengthOfTable(curPokemonSidList))
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table.sort(curGetAllPokemonFetter, function(a,b)
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table.sort(curGetAllPokemonFetter, function(a,b)
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if a.enabled == b.enabled then
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if a.enabled == b.enabled then
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return a.id < b.id
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return a.id < b.id
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else
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else
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return a.enabled > b.enabled
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return a.enabled < b.enabled
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end
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end
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end)
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end)
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for k,v in pairs(fetterPreList) do
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v.gameObject:SetActive(false)
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end
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this.sv:SetData(curGetAllPokemonFetter, function(dataIndex, go)
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this.sv:SetData(curGetAllPokemonFetter, function(dataIndex, go)
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this.SingleItemDataShow(go,curGetAllPokemonFetter[dataIndex])
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this.SingleItemDataShow(go,curGetAllPokemonFetter[dataIndex])
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table.insert(fetterPreList,go)
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table.insert(fetterPreList,go)
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@ -157,6 +158,7 @@ function this:OnDestroy()
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fetterPreList = {}
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fetterPreList = {}
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fetterPreItemList = {}
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fetterPreItemList = {}
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fetterPreAddList = {}
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fetterPreAddList = {}
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this.sv = {}
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end
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end
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return this
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return this
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