云游值恢复问题修改
parent
aa9c366242
commit
a3c461aff9
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@ -1,6 +1,6 @@
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AutoRecoverManager = {}
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local this = AutoRecoverManager
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local GameSetting = ConfigManager.GetConfigData(ConfigName.GameSetting, 1)
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--- 注册物品及其获取恢复时间的方法
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local _TimeCheckFunc = {
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[UpViewRechargeType.EliteCarbonTicket] = function()
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@ -73,12 +73,12 @@ local _TimeCheckFunc = {
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local maxCount = PrivilegeManager.GetPrivilegeNumber(39)
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if curCount < maxCount then
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local nextFreshTime = BagManager.bagDatas[UpViewRechargeType.YunYouVle].nextFlushTime
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local remationTime = nextFreshTime - PlayerManager.serverTime -- 下一次刷新的时间
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if remationTime > 0 then
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return remationTime
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local remationTime = nextFreshTime - PlayerManager.serverTime -- 下一次刷新的时间
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if remationTime<=-1 then
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local timeInterval= GameSetting.ItemAdd[7][3]
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remationTime=timeInterval-(math.abs(remationTime)%timeInterval)
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end
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-- 需要刷新数量
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return -2
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return remationTime
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else -- 数量已满返回 -1
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return -1
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end
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@ -88,7 +88,7 @@ local _TimeCheckFunc = {
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--
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local GameSetting = ConfigManager.GetConfigData(ConfigName.GameSetting, 1)
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function this.Initialize()
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Timer.New(function()
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for _, data in ipairs(GameSetting.ItemAdd) do
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@ -309,7 +309,7 @@ function this.EventTrigger(_data)
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elseif _data.pathType==2 then --双倍节点
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PopupTipPanel.ShowTip("奖励翻倍!")
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elseif _data.pathType==3 then --额外骰子节点
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PopupTipPanel.ShowTip("骰子x2")
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PopupTipPanel.ShowTip("本轮获得疾如闪电效果")
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saiNum=2
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elseif _data.pathType==4 then --东海寻仙节点
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targetBtn=this.shopBtn
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